Chain Fireball: Difference between revisions
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*06/27/2013 KR | *06/27/2013 KR | ||
**Special Active → Active | **Special Active → Active | ||
*07 | *11/07/2013 KR | ||
** MP Cost decreased to 80 from 100. | ** MP Cost decreased to 80 from 100. | ||
** Now affected by [[Fireball Mastery]] (MP consumption only reduce half of passive) | ** Now affected by [[Fireball Mastery]] (MP consumption only reduce half of passive) | ||
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<br> | <br> | ||
== Alternative Names == | == Alternative Names == | ||
{{AlternateLanguages | {{AlternateLanguages |