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Psychic Artillery: Difference between revisions

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Minor cleanup; added a short trivia point about ECS Psychic Artillery (I miss her). _(:3/
m (Minor cleanup; added a short trivia point about ECS Psychic Artillery (I miss her). _(:3/)
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__NOTOC__{{Languages|Psychic Artillery}}
__NOTOC__{{Languages|Psychic Artillery}}
<div style="float: right;">{{#ev:youtube|tSM0QH6pb6o|300}}</div>
{{#ev:youtube|9El2b6qDqvA|400|right}}
{| cellpadding="5"
{| cellpadding="5"
|-
|-
| [[Image:PAEM.png]]<br>
| [[File:CodeBattleSeraphHyperActive.png]]  
| '''[Hyper Active]''' Amplify the power of your core to create and fire a super amplified beam that stops the enemies' movements.  
| {{SkillType|HA}} Restraints the target with a beam before overheating the core to fire a powerful beam at the target.
|-
|-
|
|
| {{SkillText|ElEssence}}
| {{SkillText|ElEssence}}
|-
|
| {{SkillText|True|1.2}}
|}
|}
<br>
<br>


== Requirements ==
== Requirements ==
 
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
|- style="background:{{ColorSel|CharLight|Eve}}"
! Class !! Level Required  !! Skill Requirement
! Class             !! Master !! Level Required  !! SP Cost Per Level !! Skill Requirement
|-
|-
| [[Code: Battle Seraph]] || Lv. 20 || 65             || 10                || [[Skill Quest#Hyper_Skills_.28Level_Requirement:_60.29|'''Hyper Skill Quest''']]
| [[Code: Battle Seraph]] || 65 || {{SkillText|SkillQuest|5}}
|}
|}
<br>
<br>


== Skill Information ==
== Skill Information ==
{{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center"
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center" class="colortable-Eve"
{{!}}- style="background:{{ColorSel|CharLight|Eve}}"
|-
! rowspan=3 {{!}} Skill<br>Level !! rowspan=3 {{!}} Required<br>Level !! colspan=4 {{!}} Damage (Magical)!! <td colspan=2 rowspan=2></td> {{!}} Max Hits !! rowspan=3 {{!}} MP Usage !! rowspan=3 {{!}} Cooldown !! rowspan="3" {{!}} Item Usage
! rowspan=3 | Mode !! colspan=4 | Damage (Magical)!! colspan=2 | Max Hits !! rowspan=3 | MP Usage !! rowspan=3 | Cooldown !! rowspan="3" | Item Usage
{{!}}- style="background:{{ColorSel|CharLight|Eve}}"
|-
! colspan=2 {{!}} Preceding Amplification Beam !! colspan=2 {{!}} Energy Burst  
! colspan=2 | 1st Beam !! colspan=2 | Energy Burst !! rowspan=2 | 1st Beam !! rowspan=2 | Energy Burst
{{!}}- style="background:{{ColorSel|CharLight|Eve}}"
|-
! Behind Field !! After Field !! Behind Field !! After Field !! Preceding Amplification Beam !! Energy Burst
! Behind Field !! After Field !! Behind Field !! After Field  
{{!}}-
|-  
{{!}} align="left" {{!}} 1 {{!}}{{!}} 65 {{!}}{{!}} 84% {{!}}{{!}} 167% {{!}}{{!}} 263% {{!}}{{!}} 525% {{!}}{{!}} rowspan="30" {{!}} 11 {{!}}{{!}} rowspan="30" {{!}} 17 {{!}}{{!}} rowspan="30" {{!}} 300 MP {{!}}{{!}} rowspan="30" {{!}} 180 seconds {{!}}{{!}} rowspan="30" {{!}} [[Image:ElWater.png{{!}}link=El's Essence]] x1
| colspan=10 | '''Normal'''
{{!}}-
|-
{{!}} align="left" {{!}} 2 {{!}}{{!}} 70 {{!}}{{!}} 89% {{!}}{{!}} 178% {{!}}{{!}} 279% {{!}}{{!}} 558%
| {{PvE}} || 462% || 923% || 865% || 1730% || rowspan="2" | 12 || rowspan="2" | 17 || rowspan="2" | 300 MP || rowspan="2" | 180 Seconds || rowspan="2" | [[File:ElWater.png|link=El's Essence]] x1
{{!}}-  
|-
{{!}} align="left" {{!}} 3 {{!}}{{!}} 75 {{!}}{{!}} 94% {{!}}{{!}} 188% {{!}}{{!}} 295% {{!}}{{!}} 591%
| {{PvP}} || 55% || 110% || 103% || 207%
{{!}}-  
|-  
{{!}} align="left" {{!}} 4 {{!}}{{!}} 80 {{!}}{{!}} 99% {{!}}{{!}} 199% {{!}}{{!}} 312% {{!}}{{!}} 624%
| colspan=10 | '''[Enhanced]'''
{{!}}}
|-
| {{PvE}} || 554% || 1107% || 1038% || 2076% || rowspan="2" | 12 || rowspan="2" | 17 || rowspan="2" | 300 MP || rowspan="2" | 180 Seconds || rowspan="2" | [[File:ElWater.png|link=El's Essence]] x1
|-
| {{PvP}} || 78% || 132% || 124% || 248%
|}
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<br>


== Other Information ==
== Total Damage ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Damage|true|Eve
|- style="background:{{ColorSel|CharLight|Eve}}"
|dmg=1107, 2076
! rowspan=2 | PvP Damage Modifier !! colspan=2 | MP Gain per Hit !! rowspan=2 | Invincibility Interval
|pvp_dmg=132, 248
|- style="background:{{ColorSel|CharLight|Eve}}"
|hits=12, 17
! PvP !! PvE
}}
|-
*Damage calculations assume post-Force Field hits.
| 0.45 || ?? MP || ?? MP || ?? Seconds
|}
<br>
<br>


== Tips and Details ==
== Tips and Details ==
<div style="float: right;">{{#ev:youtube|Tc9vP2H9XaM|300}}</div>
*This skill is ideal for clearing straight maps, as it has infinite forward range.
*While the skill itself is not automatically affected by [[El Crystal Spectrum]], the lingering force fields from skills such as [[Sweep Rolling - Over Charge]] will affect it.  It is recommended to stand away from your target to ensure that they are hit on the other side of the Spectrum Field.
*The '''1st Beam''' has a very high MP gain.
**Amplification Mode greatly increases the size of the second beam, greatly improving its room clearing ability on tall maps.
**Spectrum Mode splits the second beam into 3 streams, increasing the damage output significantly if the target is big enough.
**Induction Mode turns the lasers into multiple smaller projectiles that seek out enemies but will lower the damage greatly.
**Fusion Mode is similar to Induction Mode but can increase the damage when used on a single, small target.
*Each mode has specific uses, explained here:
**Amplification: This mode is best used to clear tall, straight maps since it increases the size of the laser. An example is the third room of [[3-X]].
**Spectrum: This mode is used for big targets such as Eltrion or Bone Dragon. Make sure to stand back a bit from your target to ensure maximum hits.
**Induction: Sadly, there are almost no advantages to using this mode over the others. Even using Psychic Artillery without a spectrum mode is better.
**Fusion: This mode shines on smaller bosses where Spectrum Mode is too large to deal enough hits. This mode is ideally used for bossing.
*This skill is ideal for clearing straight maps.
*The skill has a very high MP gain.
<br>
<br>


== Trivia ==
== Trivia ==
*When doing the 'Energy Burst' part of the skill, it is shown that Eve activates her fusion mode wings.
*During the '''Energy Burst''' part of the skill, it is shown that '''Eve''' activates her [[Energetic Heart|Fusion mode wings]].
*Prior to the 03/30/2023 KR patch, players could use [[Sweep Rolling]] in tandem with [[Psychic Artillery]], allowing the hyper active to be affected by [[El Crystal Spectrum]].
<br>
<br>


== Updates ==
==Updates==
*11/06/2014 KR
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve updates-table"
**Damage increased.
|-
! colspan=2 | Date !! colspan=2 | Changes
|-
! KR !! NA !! PvE !! PvP
|-
| 08/01/2013 || 06/11/2014 || colspan=2 align="left" |
*'''Psychic Artillery''' added.
|-
| 11/06/2014 || 04/29/2015 || colspan=2 align="left" |
*{{buff|'''Damage''' increased.}}
|-
| 01/25/2017 || 02/08/2017 || colspan=2 align="left" |
*{{buff|'''Damage''' increased.}}
|-
| 04/27/2017 || 05/10/2017 || align="left" |
*{{buff|'''Damage''' increased.}}
| align="left" |
*None
|-
| 07/13/2017  || 07/26/2017 || colspan=2 align="left" |
*{{buff|'''Damage''' increased.}}
|-
| 06/28/2018 || 07/11/2018 || align="left" |
*{{buff|Energy Burst damage increased.}}
*{{nerf|1st Beam damage decreased.}}
| align="left" |
*{{nerf|'''Damage''' decreased.}}
|}
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<br>


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|UK=Psy Fire
|UK=Psy Fire
|JP=サイキックアーティラリー |JPName=Psychic Artillery
|JP=サイキックアーティラリー |JPName=Psychic Artillery
|CN=灵心重炮 |CNName=Psychic Heavy Artillery
|ES=Fuego psíquico |ESName=Psychic Fire
|PL=Psycho-Ostrzał |PLName=Psychic Fire
|BR=Artilharia Psíquica  |BRName=Psychic Artillery
|IT=Psico Fuoco |ITName=Psychic Fire
}}
}}
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<br>
 
{{SkillNav - Code: Battle Seraph}}
{{BSSkills}}
[[Category:Hyper_Active_Skills]]
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