Time Control: Difference between revisions
From Elwiki
m
→Skill Information
IceSoulMOG (talk | contribs) |
|||
(47 intermediate revisions by 14 users not shown) | |||
Line 2: | Line 2: | ||
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | {| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | ||
| [[File:DESkill12.png]] | | [[File:DESkill12.png]] | ||
| | | {{SkillType|P}} Increases attack speed and reduces DP consumption. Also decrease the cooldown of your Active and Special Active skills. ([[Seal of Time]], [[Extreme Heavenly Love]], Hyper Active excluded) | ||
Also lowers knockdown rate when attacking. | |||
|} | |} | ||
<br> | <br> | ||
== Requirements == | == Requirements == | ||
{{#Widget:AdsenseSkill}} | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
|- style="background:{{ColorSel|CharLight|Add}}" | |||
! Class !! Level Required | |||
|- | |||
| [[Time Tracer]] || 40 | |||
|} | |||
<br> | |||
== Skill Information == | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Add}}" | |- style="background:{{ColorSel|CharLight|Add}}" | ||
! | ! Skill Level !! Level Required !! Cooldown Reduction<br>(On Special Active Skill Use) !! Attack Speed Increase !! Knockdown Decrease !! DP Usage Decrease | ||
|- | |- | ||
| | | align=left | 1 || 40 || rowspan=4 | 10% || 2% || 2.5% || -4% | ||
|- | |||
| align=left | 2 || 51 || 3% || 5% || -6% | |||
|- | |||
| align=left | 3 || 59 || 4% || % || -8% | |||
|- | |||
| align=left | 4 || 93 || 5% || 10% || -10% | |||
|} | |} | ||
<br> | <br> | ||
== | == Tips and Details == | ||
*This attack speed increase is not shown in your stat menu. However, it does stack with your current attack speed. | |||
*There is no cooldown associated with [[Time Control]] itself. It may activate multiple times in any time frame. | |||
*The cooldown reduction is based on a skill's current cooldown, not its maximum. | |||
<br> | |||
== Updates == | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Add}}" | |- style="background:{{ColorSel|CharLight|Add}}" | ||
! | ! colspan=2 | Date !! colspan=2 | Changes | ||
|- style="background:{{ColorSel|CharLight|Add}}" | |- style="background:{{ColorSel|CharLight|Add}}" | ||
! | ! KR !! NA !! PvE !! PvP | ||
|- | |- | ||
| | | 09/18/2014 || - || colspan=2 align="left" | | ||
{{buff|Increased activation chance.}} | |||
*Fixed cooldown decrease not always working on certain skills. | |||
|- | |- | ||
| | | rowspan=2 | 09/25/2014 || rowspan=2 | - || colspan=2 align="left" | | ||
{{nerf|Effect will only activate when using Actives and Special Actives}} | |||
|- | |- | ||
| align=left | | | align="left" | | ||
*None | |||
| align="left" | | |||
{{nerf|Activation chance decreased by half.}} | |||
{{nerf|Cooldown decreased by half.}} | |||
|- | |- | ||
| | | 12/18/2014 || - || colspan=2 align="left" | | ||
{{nerf|Effect will only activate when using Special Actives.}} | |||
|- | |- | ||
| | | 02/05/2015 || - || colspan=2 align="left" | | ||
{{nerf|Attack Speed Increase decreased.}} | |||
{{nerf|Cooldown Reduction decreased.}} | |||
{{nerf|Chance decreased.}} | |||
|- | |- | ||
| | | 04/09/2015 || - || colspan=2 align="left" | | ||
*Fixed the passive effect being always at level 1. | |||
|- | |- | ||
| | | 09/24/2015 || - || colspan=2 align="left" | | ||
{{buff|Added leftover effects from [[Infinite Library]].}} | |||
{{buff|Reduced DP cost effect added.}} | |||
*Moved from [[Diabolic Esper]] to [[Time Tracer]]'s skill tree. | |||
|- | |- | ||
| | | 04/21/2016 || 05/18/2016 || colspan=2 align="left" | | ||
{{nerf|Activation Chance decreased.}} | |||
|- | |- | ||
| align=left | | | 12/01/2016 || - || colspan=2 align="left" | | ||
{{nerf|MP recovery decreased.}} | |||
*DP cost decreased scaling changed. | |||
*Buff tooltip error fixed. | |||
|- | |- | ||
| | | 06/15/2017 || - || colspan=2 align="left" | | ||
*Fixed issue where Cooldown Reduction effect is different from the tooltip. | |||
|- | |- | ||
| 11/02/2017 || 11/15/2017 || colspan=2 align="left" | | |||
{{nerf|Natural MP Recovery Increase removed.}} | |||
|- | |- | ||
| align=left | | | 07/18/2019 || rowspan=2 | 08/14/2019 || colspan=2 align="left" | | ||
{{buff|Cooldown Decrease activation chance removed.}} | |||
**Due to this, Cooldown Decrease is decreased<!-- but happens everytime, so that's basically a buff -->. | |||
{{nerf|Knockdown Decrease Rate decreased.}} | |||
|- | |||
| 08/01/2019 || colspan=2 align="left" | | |||
*Skill Cooldown Decrease application method revamped. | |||
|} | |} | ||
<br> | <br> | ||
Line 79: | Line 103: | ||
|Color={{ColorSel|CharLight|Add}} | |Color={{ColorSel|CharLight|Add}} | ||
|KR=시간 제어 |KRName=Time Control | |KR=시간 제어 |KRName=Time Control | ||
|FR=Contrôle temporel |FRName= | |FR=Contrôle temporel |FRName=Time Control | ||
|IT=Controllo del tempo |ITName=Time Control | |IT=Controllo del tempo |ITName=Time Control | ||
|ES=Control del tiempo |ESName=Time Control | |ES=Control del tiempo |ESName=Time Control | ||
|JP=時間制御 |JPName=Time Control | |||
|CN=时间控制 |CNName=Time Control | |||
|DE=Zeitkontrolle |DEName=Time Control | |||
|PL=Kontrola Czasu |PLName=Time Control | |||
|BR=Controle Temporal |BRName= Time Control | |||
}} | }} | ||
<br> | <br> | ||
{{ | {{TiTSkills}} |