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Swift Kicks: Difference between revisions

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__NOTOC__{{Languages|Swift Kicks}}
__NOTOC__{{Languages|Swift Kicks}}
{{tabs
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|name=Info
|-
|divclass=forceland
| [[Image:Swift_Kicks.png]]
|tab1=NA
| '''[Passive]''' Your kicks become faster and more attentive.<br>Knockdown value of all attacks is decreased, and MP gain of kick-related Active Skills is increased.
|contents1=
|}
{{{!}} cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{{!}}-
{{!}} [[Image:Swift_Kicks.png]]
{{!}} '''[Passive]''' Decreases the knockdown rate of kick attacks and increases MP gain of certain Active skills.
{{!}}-
{{!}}
{{!}} Skills: [[Rising Falcon]], [[Low Kick]], [[Middle Kick]], [[Back Kick]], [[High Kick]], [[Assault Impact]]
{{!}}}
|tab2=KR
|contents2=
{{{!}} cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{{!}}-
{{!}} [[Image:Swift_Kicks.png]]
{{!}} '''[Passive]''' Your kicks become faster and more attentive.<br>Knockdown value of all attacks is decreased, and MP gain of kick-related Active Skills is increased.
{{!}}}
}}
<br>  
<br>  


== Requirements ==
== Requirements ==
{{tabs
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|divclass=forceland
|- style="background:{{ColorSel|CharLight|Rena}}"
|name=Req
|tab1=NA
|contents1=
{{{!}} cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{!}}- style="background:{{ColorSel|CharLight|Rena}}"
! Class            !! Master !! Level Required !! SP Cost Per Level
{{!}}-
{{!}} [[Combat Ranger]] {{!}}{{!}} Lv. 20 {{!}}{{!}} 25            {{!}}{{!}} 3               
{{!}}}
|tab2=KR
|contents2=
{{{!}} cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{!}}- style="background:{{ColorSel|CharLight|Rena}}"
! Class          !! Level Required
! Class          !! Level Required
{{!}}-
|-
{{!}} [[Combat Ranger]] {{!}}{{!}} -
| [[Combat Ranger]] ||
{{!}}}
|}
}}
<br>
<br>


== Skill Information ==
== Skill Information ==
{{tabs
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|divclass=forceland
|- style="background:{{ColorSel|CharLight|Rena}}"
|name=SkillTable
|tab1=NA
|contents1=
{{{!}} cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{!}}- style="background:{{ColorSel|CharLight|Rena}}"
! Skill Level !! Required Level !! Kick Knockdown Rate Reduction !! Kick Actives MP Gain
{{!}}-
{{!}} align="left" {{!}} 1 {{!}}{{!}} rowspan="2" {{!}} 25 {{!}}{{!}} -6% {{!}}{{!}} rowspan="1" {{!}} 15%
{{!}}-
{{!}} align="left" {{!}} 2 {{!}}{{!}} -7% {{!}}{{!}} 17%
{{!}}-
{{!}} align="left" {{!}} 3 {{!}}{{!}} 26 {{!}}{{!}} -8% {{!}}{{!}} 20%
{{!}}-
{{!}} align="left" {{!}} 4 {{!}}{{!}} 29 {{!}}{{!}} -9% {{!}}{{!}} 22%
{{!}}-
{{!}} align="left" {{!}} 5 {{!}}{{!}} 32 {{!}}{{!}} -10% {{!}}{{!}} 24%
{{!}}-
{{!}} align="left" {{!}} 6 {{!}}{{!}} 35 {{!}}{{!}} -11% {{!}}{{!}} 27%
{{!}}-
{{!}} align="left" {{!}} 7 {{!}}{{!}} 38 {{!}}{{!}} -12% {{!}}{{!}} 29%
{{!}}-
{{!}} align="left" {{!}} 8 {{!}}{{!}} 41 {{!}}{{!}} -13% {{!}}{{!}} 31%
{{!}}-
{{!}} align="left" {{!}} 9 {{!}}{{!}} 44 {{!}}{{!}} -14% {{!}}{{!}} 34%
{{!}}-
{{!}} align="left" {{!}} 10 {{!}}{{!}} 47 {{!}}{{!}} -15% {{!}}{{!}} 36%
{{!}}-
{{!}} align="left" {{!}} 11 {{!}}{{!}} 50 {{!}}{{!}} -16% {{!}}{{!}} 39%
{{!}}-
{{!}} align="left" {{!}} 12 {{!}}{{!}} 53 {{!}}{{!}} -17% {{!}}{{!}} 41%
{{!}}-
{{!}} align="left" {{!}} 13 {{!}}{{!}} 56 {{!}}{{!}} -18% {{!}}{{!}} 43%
{{!}}-
{{!}} align="left" {{!}} 14 {{!}}{{!}} 59 {{!}}{{!}} -19% {{!}}{{!}} 46%
{{!}}-
{{!}} align="left" {{!}} 15 {{!}}{{!}} 62 {{!}}{{!}} -20% {{!}}{{!}} 48%
{{!}}-
{{!}} align="left" {{!}} 16 {{!}}{{!}} 65 {{!}}{{!}} -21% {{!}}{{!}} 50%
{{!}}-
{{!}} align="left" {{!}} 17 {{!}}{{!}} 68 {{!}}{{!}} -22% {{!}}{{!}} 53%
{{!}}-
{{!}} align="left" {{!}} 18 {{!}}{{!}} 71 {{!}}{{!}} -% {{!}}{{!}} %
{{!}}-
{{!}} align="left" {{!}} 19 {{!}}{{!}} 74 {{!}}{{!}} -% {{!}}{{!}} %
{{!}}-
{{!}} align="left" {{!}} 20 (M) {{!}}{{!}} 77 {{!}}{{!}} -25% {{!}}{{!}} 60%
{{!}}}
|tab2=KR
|contents2=
{{{!}} cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{!}}- style="background:{{ColorSel|CharLight|Rena}}"
! Skill Level !! Character Level !! Knockdown Reduction !! MP Gain Increase
! Skill Level !! Character Level !! Knockdown Reduction !! MP Gain Increase
{{!}}-
|-
{{!}} align="left" {{!}} 1 {{!}}{{!}} - {{!}}{{!}} -% {{!}}{{!}} -%  
| align="left" | 1 || 15 || % || %
{{!}}-
|-
{{!}} align="left" {{!}} 2 {{!}}{{!}} - {{!}}{{!}} -% {{!}}{{!}} -%
| align="left" | 2 || 31 || % || %
{{!}}-
|-
{{!}} align="left" {{!}} 3 {{!}}{{!}} - {{!}}{{!}} 15% {{!}}{{!}} 35%
| align="left" | 3 || 39 || 15% || 35%
{{!}}}
|-
}}
| align="left" | 4 || 83 || 20% || 40%
|}
<br>
<br>


== Tips and Details  ==
== Tips and Details  ==
* This will help you lengthen your combos.
* This will help you lengthen your combos.
*The increase in MP regain will affect [[Rising Falcon]], [[Low Kick]], [[Middle Kick]], [[Back Kick]], [[High Kick]], and [[Assault Impact]].
*The increase in MP regain will affect [[Rising Falcon]], [[Low Kick]], [[Back Kick]], and [[Assault Impact]].
<br>
<br>


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