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Delayed Fire: Difference between revisions

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85 bytes removed ,  12 February 2016
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! rowspan=2 | Required Level !! colspan=2 | Damage (Physical) !! colspan=4 | Trap Multiplier !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
! rowspan=2 | Required Level !! colspan=2 | Damage (Physical) !! colspan=4 | Trap Multiplier !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|- style="background:{{ColorSel|CharLight|Rena}}"
|- style="background:{{ColorSel|CharLight|Rena}}"
! Arrow !! Explosion !! Twig (Physical) !! [[Explosive Trap]] (Physical) !! [[Eldrasil's Fury]] (Magical) !! [[Seed of Wrath]] (Physical)
! Arrow !! Explosion !! Twig Explosion (Physical) !! [[Explosive Trap]] (Physical) !! [[Eldrasil's Fury]] (Magical) !! [[Seed of Wrath]] (Physical)
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| align=left | 35 || 234% || 468% || 10% || 9.4% || 46.3% || 32.1% || 30 MP || 6 Seconds
| align=left | 35 || 234% || 468% || 21.4% || 9.4% || 46.3% || 32.1% || 30 MP || 6 Seconds
|}
|}
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*The Trap Multiplier increases as the level of delayed fire increases.  
*The Trap Multiplier increases as the level of delayed fire increases.  
<br><u>Trap Buff/Nerf Effect</u>
<br><u>Trap Buff/Nerf Effect</u>
<br>When detonated by Delayed Fire, certain traps receive a damage decrease or increase on their initial % damage. This decrease or increase is regardless of the trap level or [[Delayed Fire]] level. The Trap Multiplier will add on top of this decrease or increase.
<br>When detonated by Delayed Fire, certain traps receive a damage increase on their initial % damage. This increase is regardless of the trap level or [[Delayed Fire]] level. The Trap Multiplier will add on top of this increase.
*Normal twig shot explosions (not the initial twig) will have damage <u>decreased</u> by ??%. Without [[Delayed Fire]] twig explosions do ??% physical damage.
*Normal twig shot explosions (not the initial twig) will have damage <u>increased</u> by 21.4%. Without [[Delayed Fire]] twig explosions do 245% physical damage.
*[[Seed of Wrath]]s will have damage <u>increased</u> by 32.1%.
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