Temple of Trials: Difference between revisions
From Elwiki
no edit summary
Gameboy224 (talk | contribs) No edit summary |
Gameboy224 (talk | contribs) No edit summary |
||
Line 81: | Line 81: | ||
*'''Spike Ball:''' Extends all the spikes on it, impaling anything nearby. Induces KD. | *'''Spike Ball:''' Extends all the spikes on it, impaling anything nearby. Induces KD. | ||
*'''Spike Fall:''' Jumps into the air and turns upside down as it's turning its head into a giant spike before making a sharp fall, tends to do this to attack players through platforms. Induces KD. | *'''Spike Fall:''' Jumps into the air and turns upside down as it's turning its head into a giant spike before making a sharp fall, tends to do this to attack players through platforms. Induces KD. | ||
*'''Crystal Stinger:''' Brings forth a crystal in its chest to poke you with it. Does moderate damage. Induces KD. | |||
'''Notes:''' | '''Notes:''' | ||
*Has a stoic threshold of 30 hits. | *Has a stoic threshold of 30 hits. | ||
Line 118: | Line 119: | ||
*'''Launcher:''' Bobosse will swing his hammer twice at you. The second hit will launch you into the air. | *'''Launcher:''' Bobosse will swing his hammer twice at you. The second hit will launch you into the air. | ||
*'''Double Hit:''' Bobosse will become super-armored and smashes his hammer twice into the ground. | *'''Double Hit:''' Bobosse will become super-armored and smashes his hammer twice into the ground. | ||
*'''Quake Smash:''' Bobosse will jump into the air and as he descends, he will swing his hammer into the ground, which will create a small quake on the ground. | *'''Quake Smash:''' Bobosse will jump into the air and as he descends, he will swing his hammer into the ground, which will create a small quake on the ground. Unlike Giant Hammer Bobosse he will leap forward. | ||
'''Notes:''' | '''Notes:''' | ||
*Has a stoic threshold of 30 hits. | *Has a stoic threshold of 30 hits. |