Karma: Difference between revisions
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Rena}}" | |- style="background:{{ColorSel|CharLight|Rena}}" | ||
! colspan=4 | | ! colspan=4 | Reversed Karma !! colspan=3 | Heavy Karma | ||
|- style="background:{{ColorSel|CharLight|Rena}}" | |- style="background:{{ColorSel|CharLight|Rena}}" | ||
! rowspan=2 | Level Required !! rowspan=2 | Attribute Effect !! colspan=2 | Details !! rowspan=2 | Level Required !! rowspan=2 | Attribute Effect !! Details | ! rowspan=2 | Level Required !! rowspan=2 | Attribute Effect !! colspan=2 | Details !! rowspan=2 | Level Required !! rowspan=2 | Attribute Effect !! colspan=2 | Details | ||
|- style="background:{{ColorSel|CharLight|Rena}}" | |- style="background:{{ColorSel|CharLight|Rena}}" | ||
! | ! MP Usage !! Cooldown !! Damage !! Cooldown | ||
|- | |- | ||
| 36 || {{SkillText| | | 36 || {{SkillText|Reversed|60|150}} || 180 MP || 31.5 Seconds || 44 || {{SkillText|Heavy|140|150}} || 1272.6% || 31.5 Seconds | ||
|} | |} | ||
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**Enemies with '''Freezing''' stacked are pushed less. | **Enemies with '''Freezing''' stacked are pushed less. | ||
**Enemies with status effects like '''Super Armor''', '''Petrified''' and '''Frozen''' aren't pushed and the explosions pass through them. | **Enemies with status effects like '''Super Armor''', '''Petrified''' and '''Frozen''' aren't pushed and the explosions pass through them. | ||
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== Updates == | == Updates == |