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User:Evan0225: Difference between revisions

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== EXP Gain Mechanics ==
== EXP Gain Mechanics ==
*'''TYPE1''': EXP gain from equipment, titles, sockets, [[El Resonance]] and EXP events are additive.
*'''Note that this is incomplete.'''
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*'''TYPE1''': EXP gain from equipment, titles, [[El Resonance]] and EXP events. These are additive with one another.
**This affects '''mob kill EXP.'''
**This affects '''mob kill EXP.'''
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*'''TYPE2''': EXP gain medal is calculated last and is multiplicative where only the greatest value applies.
*'''TYPE2''': EXP gain from sockets. This is additive with itself.
**This affects '''dungeon clear bonus and mob kill EXP.''' No effect on dungeon mobs.
**This affects '''mob kill EXP.'''
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*'''TYPE3''': Random mission EXP modifier. The is multiplicative with the result.
*'''TYPE3''': EXP gain medal and EXP events. These are additive with one another. Only one EXP medal applies at any given time.
**This affects '''dungeon clear bonus''' and '''mob kill EXP (in fields only).'''
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*'''TYPE4''': Random mission EXP modifier. The is multiplicative with the result.
**This affects '''dungeon clear bonus.'''
**This affects '''dungeon clear bonus.'''
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*'''MOB MULTIPLIER''' = [(SUM OF TYPE1 IN DECIMAL)+1] x [(TYPE2 IN DECIMAL)+1]
*'''TYPE5''': Party bonus. Party bonus is +112.5% per additional party member.
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*'''DUNGEON CLEAR BONUS MULTIPLIER''' = [1 + 0.30 + 0.01 + RANK BONUS + MVP BONUS + (TYPE2 IN DECIMAL)] x (1 + TYPE3 IN DECIMAL)
*'''TOTAL EXP MULTIPLIER (fields)''' = (TYPE1 * TYPE2 * TYPE3) + TYPE5
**1 is the base value.
**Note that TYPE2 EXP gives a 0.8% EXP gain per 0.5% EXP gain socket. Multiply accordingly and remember the base 1.
**30% is from clearing a dungeon.
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**1% is of unknown origin but appears in the final results screen.
*'''TOTAL EXP MULTIPLIER (dungeons)''' = (TYPE1 * TYPE2 * TYPE3 + 0.30 + RANK/MVP) * TYPE4
**RANK BONUS: SS=?, S=10%, A=3%, B=2%, C=?, D=?
**30% is added from sucessfully clearing a dungeon.
**MVP BONUS: 10%? ('''requires test''')
**RANK BONUS: SS=?, S=?, A=?, B=?, C=?, D=?
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**MVP BONUS: ?
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*Missing: Guild EXP skill.
*Missing: Guild EXP skill.
*Dungeons lack enough data regarding multipliers.
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