Anonymous

Flame Wave: Difference between revisions

From Elwiki
30 bytes removed ,  11 March 2017
no edit summary
No edit summary
Line 82: Line 82:


== Tips and Details ==
== Tips and Details ==
*'''Flame Wave''' will always inflict '''Burning'''.
*'''Flame Wave''' will always inflict '''Burn'''.
*'''Flame Wave''' has a chance to apply weapon elements like normal attacks.
*'''Flame Wave''' has a chance to apply weapon elements like normal attacks.
*The wave of fire will always turn in the direction of the ground as long as there is a turn, but it will never go from a higher place and be carried to a lower place. (Ex. '''Flame Wave''' is cast on a higher platform and hits the edge, does not continue to what is beneath, keeps going straight in the air.)
*The wave of fire will always turn in the direction of the ground as long as there is a turn, but it will never go from a higher place and be carried to a lower place. (Ex. '''Flame Wave''' is cast on a higher platform and hits the edge, does not continue to what is beneath, keeps going straight in the air.)
*'''Flame Wave''' is considered a projectile and can be reflected.
*'''Flame Wave''' is considered a projectile and can be reflected.
*Staff Hit is not affected by '''Enhanced Flame Wave'''.
*Staff Hit is not affected by '''Enhanced Flame Wave'''.
*'''Flame Wave''' 's animation can be cancelled by input the running command (>> or <<).
*'''Flame Wave''' 's animation can be canceled by dashing.
*[Enhanced] '''Flame Wave''' release two separate flame waves.
*'''[Enhanced] Flame Wave''' will release two separate flame waves.
**If the animation of [Enhanced] '''Flame Wave''' is cancelled too fast , it will release only one flame wave.
**If the animation of '''[Enhanced] Flame Wave''' is canceled too fast, it will release only one flame wave.
<br>
<br>


ElEditors, Administrators
55,097

edits