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Ereda Island/Season 3: Difference between revisions

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| Title0=Gameplay Guide
| Title0=Gameplay Guide
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'''Arena:''' Each Team will start from their team's Starting Room and will exit into the battlefield which consists of three different rooms.
*Each team's Starting Room has two portals. One will take you to the upper Base Room and one will take you to the lower Base Room.
*The upper Base Room will start under the control of Hamel. The lower Base Room will start under the control of Velder.
**In each base room there will be two portals which will take you the the Monster Room.
*The Monster Room acts as the bridge between the lower and upper Base Rooms.
**In this room you will occasionally find various Magic Buffs or Ereda's Magic Power.
'''Objective:''' The objective of the match is to have control of both Base Rooms at any given time.
*A Base Room can be taken over if you have defeated all the opposing team's monsters in the room.
*Once a Base Room has been taken over, the color of the room will change and a squad of your team's monsters will fill the room.
*When you are in control, a gauge will show how long you've been in control. The meter will increase by 1% per second.
'''Goal:''' In order to be victorious you must fill your team's gauge to 100%.
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| Title0=Rules
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'''The following are disabled:'''
*Attribute
*Socket
*Equipment Set Effects
*Enhancement Level
*El Resonance
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*Affinity
*Resurrection Stones
*Usable Items
*Mounts and Pets
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'''Other Rules:'''
*Skills will use their PvP values.
*If the score difference is 18% or more, the trailing team gains the "Devotion to Victory" buff will activate
**Damage to monsters will increase by 100%.
**Once the difference goes below 18%, the buff disappears.
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