Crescent Kick/ModA: Difference between revisions
From Elwiki
→Tips and Details
(Created page with "__NOTOC__{{DISPLAYTITLE:Crescent Kick}}{{Languages|Crescent Kick (Force)}} <div style="float: right;"></div> {| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-c...") |
|||
Line 68: | Line 68: | ||
== Tips and Details == | == Tips and Details == | ||
*Currently, the skill has no skill freeze and instead puts you into super armor the moment the skill starts, making it rather dangerous to use when being attacked by multiple enemies. | *Currently, the skill has no skill freeze and instead puts you into super armor the moment the skill starts, making it rather dangerous to use when being attacked by multiple enemies. | ||
*As the damage does not increase while awakened, nor from charging, the regular version of [[Crescent Kick]] is far superior to this version, capable of doing nearly twice as much damage in total. | |||
<br> | <br> | ||