Wind Wall/ModA: Difference between revisions
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*'''[Mod] Wind Wall''' is capable of doing 2,025% Magical Damage (723% in PvP). | *'''[Mod] Wind Wall''' is capable of doing 2,025% Magical Damage (723% in PvP). | ||
*The skill pulls enemies that touch it to its center almost instantly, even enemies in Super Armor. It does not hold enemies in one spot for very long like the [[Wind Wall|regular version]] does, however. | *The skill pulls enemies that touch it to its center almost instantly, even enemies in Super Armor. It does not hold enemies in one spot for very long like the [[Wind Wall|regular version]] does, however. | ||
*While the skill can still be used in midair, it has a very poor vertical range, so you need to be wary of your positioning when using this | *While the skill can still be used in midair, it has a very poor vertical range, so you need to be wary of your positioning when using it this way. | ||
== Alternative Names == | == Alternative Names == |