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Wind Wall/ModA: Difference between revisions

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*'''[Mod] Wind Wall''' is capable of doing 2,025% Magical Damage (723% in PvP).
*'''[Mod] Wind Wall''' is capable of doing 2,025% Magical Damage (723% in PvP).
*The skill pulls enemies that touch it to its center almost instantly, even enemies in Super Armor. It does not hold enemies in one spot for very long like the [[Wind Wall|regular version]] does, however.
*The skill pulls enemies that touch it to its center almost instantly, even enemies in Super Armor. It does not hold enemies in one spot for very long like the [[Wind Wall|regular version]] does, however.
*While the skill can still be used in midair, it has a very poor vertical range, so you need to be wary of your positioning when using this skil.
*While the skill can still be used in midair, it has a very poor vertical range, so you need to be wary of your positioning when using it this way.


== Alternative Names ==
== Alternative Names ==
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