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Siege Shelling: Difference between revisions

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*'''[Enhanced] Siege Shelling''' can deal up to 3,835% (1,530% in PvP) Magical Damage.
*'''[Enhanced] Siege Shelling''' can deal up to 3,835% (1,530% in PvP) Magical Damage.
**With the double hit trick, it can deal up to 7,670% (3,060% in PvP) Magical Damage.
**With the double hit trick, it can deal up to 7,670% (3,060% in PvP) Magical Damage.
*Normal MP regeneration while attacking in [[Siege Shelling]] stance is disabled. This means items that modify MP regeneration would not work in [[Siege Shelling]] stance. However, some skills such as [[Modified Warhead]] will allow MP regeneration while attacking.
*Normal MP regeneration while attacking in [[Siege Shelling]] stance is disabled. This means items that modify MP regeneration would not work in [[Siege Shelling]] stance.  
**This will also mean that this skill will not generate MP for your Pet.
**This will also mean that this skill will not generate MP for your Pet.
**'''Siege Shelling''' can still generate MP by activating certain [[Special Effect]]s or [[Titles|title effects]].
**'''Siege Shelling''' can still generate MP by activating certain [[Special Effect]]s or [[Titles|title effects]].
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