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Comet Crasher: Difference between revisions

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== Skill Information ==
== Skill Information ==
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Chung}}"
! rowspan=2 | Level Required !! colspan=2 | Damage !! colspan=2 | Max Hits !! rowspan=2 | Ammo Usage !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|- style="background:{{ColorSel|CharLight|Chung}}"
! Cannonball Blast (Magical) !! Final Blast (Magical) !! Cannonball Blast !! Final Blast
|-
| align="left" | 45 || rowspan=2 | 583% || rowspan=2 | 1166% || rowspan=2 | 2 ~ 5 || rowspan=2 | 1 || rowspan=2 | 3 ~ 6 || rowspan=2 | 200 MP || 14 seconds
|-
| align="left" | [Enhanced] || 12 Seconds
|}
=== {{PvP}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Chung}}"
! rowspan=2 | Level Required !! colspan=2 | Damage
|- style="background:{{ColorSel|CharLight|Chung}}"
! Cannonball Blast (Magical) !! Final Blast (Magical)
|-
| align="left" | 45 || rowspan=2 | 233% || rowspan=2 | 466%
|-
| align="left" | [Enhanced]
|}
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== Skill Information (KR) ==
=== {{PvE}} ===
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
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== Tips and Details ==
== Tips and Details ==
*Each explosion will launch the enemy into the air, making it possible to catch them before they are knocked down.
*Each explosion will launch the enemy into the air, making it possible to catch them before they are knocked down.
*'''Comet Crasher''' can deal up to 4,081% (1,631% in PvP) Magical Damage. With '''Heavy''' it can deal up to 5,713.4% (2,283.4% in PvP) Magical Damage when used in Awakening.
*'''Comet Crasher''' can deal up to 8,225% (3,132% in PvP) Magical Damage. With '''Heavy''' it can deal up to 11,515% (4,383.8% in PvP) Magical Damage when used in Awakening.
*Each shell will do and unlisted 50% Physical Damage, with the final shell doing 100% Physical Damage.
*Each shell will do and unlisted 50% Physical Damage, with the final shell doing 100% Physical Damage.
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*04/27/2017 KR
*04/27/2017 KR
**Damage decreased.
**Damage decreased.
*04/05/2018 KR
*04/05/2018 KR / 04/18/2018 (NA)
**Damage increased.
**Damage increased.
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