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Impact Detonation/ModA: Difference between revisions

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* '''[Mod] Impact Detonation''' can deal a total of 151%  (59% in PvP) Physical Damage and 3,783% (1,508% in PvP) Magical Damage.  
* '''[Mod] Impact Detonation''' can deal a total of 151%  (59% in PvP) Physical Damage and 3,783% (1,508% in PvP) Magical Damage.  
**With '''Heavy''', it can deal a total of 211.4% (82.6% PvP) Physical Damage and 5,296.2% (2,111.2% PvP) Magical Damage.
**With '''Heavy''', it can deal a total of 211.4% (82.6% PvP) Physical Damage and 5,296.2% (2,111.2% PvP) Magical Damage.
*The portals always deal 13 hits regardless of the amount of ammo used. Instead of a decreased number of hits, having less ammo will produce fewer portals, with 1 ammo producing a single portal right in front of you that hits 13 times.
*The portals will always hit 13 times, regardless of the number of cannonballs used. Instead of a decreased number of hits, having less ammo will produce fewer portals, with 1 ammo producing a single portal right in front of you that hits 13 times.
*The hitbox between each of the portals is unified. Firing more than one portal on a large boss for example will still only deal 13 hits.
*The hitbox between each of the portals is unified. Firing more than one portal on a large boss for example will still only deal 13 hits.
*'''[Mod] Impact Detonation''''s large hitbox is capable of hitting opponents suspended in the air with Kinetic Bombardment if they were lifted off of the ground.
*'''[Mod] Impact Detonation''''s large hitbox is capable of hitting opponents suspended in the air with Kinetic Bombardment if they were lifted off of the ground.
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