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Blood Boil: Difference between revisions

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! Magnetic Field !! Max Hits !! Size !! All Speed Increase !! Attribute Activation Chance !! Critical Damage Increase per Mutation Point !! Duration
! Magnetic Field !! Max Hits !! Size !! All Speed Increase !! Attribute Activation Chance !! Critical Damage Increase per Mutation Point !! Duration
|-
|-
| align="left" | 1 || 99 || ???% || 4 || 1.2x || 10% || 2x || 5% || 5 Seconds
| align="left" | 1 || 99 || ???% || 4 || 1.2x || 10% || 2x || 5% (up to 30%) || 5 Seconds
|}
|}
*Last hit of [[Supersonic]] will stun.
*Last hit of [[Supersonic]] will stun.
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|-
|-
| align="left" | 1 || 99 || 1.5x
| align="left" | 1 || 99 || 1.5x
|}
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== Skill Information (KR) ==
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Add}}"
! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! colspan=2 | [[Quicksilver Accel]] !! [[Psion Rush]] !! colspan=4 | Energy Pathways Overload
|- style="background:{{ColorSel|CharLight|Add}}"
! Magnetic Field !! Max Hits !! Size !! All Speed Increase !! Attribute Activation Chance !! Critical Damage Increase per Mutation Point !! Duration
|-
| align="left" | 1 || 99 || ???% || 4 || 1.2x || 10% || 2x || 5% (up to 15%) || 10 Seconds
|}
*Last hit of [[Supersonic]] will stun.
*With the Close Quarters Buff, Nasod Armor Barrier will not consume DP.
=== {{PvP}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Add}}"
! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! colspan=2 | Energy Pathways Overload
|- style="background:{{ColorSel|CharLight|Add}}"
! Attribute Activation Chance !! Duration
|-
| align="left" | 1 || 99 || 1.5x || 5 Seconds
|}
|}
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== Updates ==
== Updates ==
*06/28/2018 KR
**Energy Pathway Overload now triggered by all skills.
**PvE duration increased.
**Critical Damage Increase cap decreased.
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