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Siege Mode/fr: Difference between revisions

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__NOTOC__{{Languages|Siege Mode}} {{DISPLAYTITLE:Bon appui}}
__NOTOC__{{Languages|Siege Mode}}{{DISPLAYTITLE:Bon appui}}
<div style="float: right;">{{#ev:youtube|f4XY5LsSdL8|300}}</div>
<div style="float: right;">{{#ev:youtube|SmsFKAdOV0s|300}}</div>
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
|-
|-
| [[Image:Siege.PNG]]
| [[Image:Siege.PNG]]
| {{SkillType|A}} Rena kicks her targets at her current spot, making her unable to move. Pressing Z shoots 2 arrows straight forwards while pressing X shoots 5 arrows in the general direction of a random enemy in range.<br>
| {{SkillTypeFR|A}} Rena se met en position de tir.<br>Dans cette position, elle consomme 2 PM par seconde.<br>Vous pouvez appuyer sur la touche {{CW}} pour tirer une salve droite pour 15 PM ou alors appuyer sur la touche {{CX}} pour tirer un salve sous la forme d'un arc pour 25 PM.<br>Si Rena possède de l'[[Nature's Force System/fr|EN]], la compétence en consommera pour tirer des flèches plus puissantes.<br>Vous pouvez réutiliser cette compétence lorsque Rena est dans cette position afin de recharger 5 salves.
'''Siege Mode''' can be boosted with the aid of 1 [[Nature's Force System#Nature.27s_Force_Damage_Boost|Nature Bar]].
|-
|
| {{SkillTextFR|True|20}}
|}  
|}  
<br>  
<br>  
== Requirements ==
{{#Widget:AdsenseSkill}}


== Conditions ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Rena}}"
|- style="background:{{ColorSel|CharLight|Rena}}"
! Class           !! Master !! Level Required !! SP Cost Per Level
! Spécialisation           !! Niveau requis !! Quête de descellement
|-
|-
| [[Rena|Ranger]] || Lv20  || 15            || 2
| [[Rena/fr|Archère]] || 20 || {{SkillTextFR|SkillQuest|1}}
|}
|}
<br>
<br>


== Skill Information ==
== Informations de la compétence ==
=== {{Donjon}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Rena}}"
|- style="background:{{ColorSel|CharLight|Rena}}"
! rowspan=2 | Skill Level !! rowspan=2 | Required Level !! Ready Stance !! colspan=3 | Shooting Mode Z !! colspan=3 | Shooting Mode X !! rowspan=2 | Cooldown
! rowspan=3 | Niveau requis !! colspan=4 | Tir droit {{CW}} !! colspan=4 | Tir plongeant {{CX}} !! rowspan=3 | Nombre de salves max. !! colspan=2 | Coût en PM !! rowspan=3 | Temps de rechargement
|- style="background:{{ColorSel|CharLight|Rena}}"
! colspan=2 | Dégâts (magiques) !! rowspan=2 | Coût en PM par salve !! rowspan=2 | Coups par salve !! colspan=2 | Dégâts (magiques) !! rowspan=2 | Coût en PM par salve !! rowspan=2 | Coups par salve !! rowspan=2 | Initial !! rowspan=2 | Au repos
|- style="background:{{ColorSel|CharLight|Rena}}"
|- style="background:{{ColorSel|CharLight|Rena}}"
! Damage (Physical) !! Damage (Magical) !! Arrows shot !! MP Usage !! Damage (Magical) !! Arrows shot !! MP Usage
! Normal !! En consommant de l'EN !! Normal !! En consommant de l'EN
|-  
|-
| align=left | 1 || rowspan=3 | 15 || 100% || 143% || rowspan=25 | 2 || 20 MP || 95% || rowspan=25 | 5 || 27 MP || rowspan=25 | 5 Seconds
| align="left" | 20 || 228% || 273% || rowspan="2" | 15 PM || rowspan="2" | 2 || 255% || 306% || rowspan="2" | 25 PM || rowspan="2" | 5 || rowspan=2 | 5 || rowspan=2 | 0 PM || rowspan=2 | 2 PM par seconde || rowspan="2" | 5 secondes
|-
|-
| align=left | 2 || 102% || 146% || 20 MP || 97% || 27 MP
| align="left" | [Fort] || 273% || 328% || 306% || 367%
|-
| align=left | 3 || 104% || 149% || 20 MP || 99% || 26 MP
|-
| align=left | 4 || 16 || 107% || 152% || 19 MP || 101% || 26 MP
|-
| align=left | 5 || 18 || 109% || 155% || 19 MP || 103% || 25 MP
|-
| align=left | 6 || 20 || 111% || 159% || 19 MP || 105% || 25 MP
|-
| align=left | 7 || 22 || 113% || 162% || 18 MP || 107% || 25 MP
|-
| align=left | 8 || 24 || 116% || 165% || 18 MP || 109% || 24 MP
|-
| align=left | 9 || 26 || 118% || 168% || 18 MP || 112% || 24 MP
|-
| align=left | 10 || 28 || 120% || 171% || 17 MP || 114% || 23 MP
|-
| align=left | 11 || 30 || 122% || 175% || 17 MP || 116% || 23 MP
|-
| align=left | 12 || 32 || 125% || 178% || 17 MP || 118% || 22 MP
|-
| align=left | 13 || 34 || 127% || 181% || 16 MP || 120% || 22 MP
|-
| align=left | 14 || 36 || 129% || 184% || 16 MP || 122% || 22 MP
|-
| align=left | 15 || 38 || 131% || 188% || 16 MP || 124% || 21 MP
|-
| align=left | 16 || 40 || 134% || 191% || 15 MP || 127% || 21 MP
|-
| align=left | 17 || 42 || 136% || 194% || 15 MP || 129% || 20 MP
|-
| align=left | 18 || 44 || 138% || 197% || 15 MP || 131% || 20 MP
|-
| align=left | 19 || 46 || 140% || 200% || 15 MP || 133% || 20 MP
|-
| align=left | 20 (M) || 48 || 143% || 204% || 14 MP || 135% || 19 MP
|-
| align=left | 21 || rowspan=5 | -* || 145% || 207% || 14 MP || 137% || 19 MP
|-
| align=left | 22 || 147% || 210% || 14 MP || 139% || 18 MP
|-
| align=left | 23 || 149% || 213% || 13 MP || 142% || 18 MP
|-  
| align=left | 24 || 152% || 217% || 13 MP || 144% || 17 MP
|-
| align=left | 25 || 154% || 220% || 13 MP || 146% || 17 MP
|}
|}
<nowiki>*</nowiki>Please note that you can only achieve these levels through equipments, accessories, and titles.
<br>


== Other Information ==
=== {{JcJ}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Rena}}"
|- style="background:{{ColorSel|CharLight|Rena}}"
! rowspan=2 | PvP Damage Modifier !! colspan=2 | MP per hit !! rowspan=2 | Invincibility Interval
! rowspan=3 | Niveau requis !! colspan=2 | Tir droit {{CW}} !! colspan=2 | Tir plongeant {{CX}}
|- style="background:{{ColorSel|CharLight|Rena}}"
! colspan=2 | Dégâts (magiques) !! colspan=2 | Dégâts (magiques)
|- style="background:{{ColorSel|CharLight|Rena}}"
|- style="background:{{ColorSel|CharLight|Rena}}"
! PvP !! PvE
! Normal !! En consommant de l'EN !! Normal !! En consommant de l'EN
|-
| align="left" | 20 || 90% || 108% || 102% || 122%
|-
|-
| Ready = 1<br>z = 0.6<br>x = 0.6 || 0 MP || ?? || ?? Seconds
| align="left" | [Fort] || 108% || 130% || 122% || 147%
|}
|}
<br>
<br>


== [[Skill Notes|Skill Note]] ==
== [[Skill Traits/fr|Attributs de la compétence]] ==
<div style="float: right;">{{#ev:youtube|EqGJzlJ3EFE|300}}</div>
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
<center>{{quotation|<center>A bow is nothing without the proper adjustment of the its string. The more you use it the loose the strings become. Maintain the bowstring and you can fire arrows faster.<br>- Proxy</center>}}</center>
|- style="background:{{ColorSel|CharLight|Rena}}"
'''Name:''' Bow String Maintenance(NA) / Special Treatment of the String (스트링 특수 처리법) (KR)
! Absorbant Bon appui !! Endurant Bon appui
 
|- style="background:{{ColorSel|CharLight|Rena}}"
'''Description:''' "Arrows shot during Siege Mode will have the cooldown decreased by 30%."
! Effet de l'attribut !! Effet de l'attribut
*This means that your shots will be 30% faster.
|-
*This is separate from Siege Mode's cooldown time and has no relation to that.
| {{SkillTextFR|Absorbing|140}} || {{SkillTextFR|Persistent2|133}}
|}
<br>
<br>


== Tips and Details ==
== Détails et astuces ==
*'''Bon appui''' est affecté par [[Hawkeye/fr|Œil d'aigle]] et [[Power Shot/fr|Tir violent]] (distance de repoussée seulement).
*Elemental enchantments on weapons will activate at a much lower rate from siege arrows. (roughly 1/3 of normal)
*Elemental enchantments on weapons will activate at a much lower rate from siege arrows. (roughly 1/3 of normal)
*Siege will consume 2 MP per second when left active without firing.
*If a target is in range, Siege attacks will be aimed toward them when fired.
*If a target is in range, X attacks will be aimed toward them when fired.
**Arrows will also aim at targets that are in range and below you by 1 platform.
**Arrows will also aim at targets that are in range and below you by 1 platform.
*If you get hit during siege stance, no cooldown will occur.
*During siege stance, after fire 5 arrows or cancel the siege stance, the cooldown will recalculate.
*Pressing Siege the first time does not give it a cooldown, you can actually press it again before its cooldown starts
**If you get hit during siege stance, cooldown will not recalculate.
*Highest number of possible attacks before cooldown occurs is 9. This is done by doing 4 attacks (Z and\or X) then pressing the Siege key again for 5 extra attacks
*Pressing Siege the first time does not give it a cooldown, you can actually press it again before its cooldown starts.
** This has a damage output of 3672% for 126 mp with Z attacks and 5985% for 171 mp with X attacks.
*When consuming NF, arrows' penetration is increased by 1 (it can hit 3 enemies at once) and the range of Z shots is increased.
*** Only [[Sniping Ranger]]'s passive [[Hawkeye]] influences the damage of this skill.
*Each shot consumes 1 NF bar, even if it hits nothing.
*Each arrow counts as 1 attack in the NF gauge.
<br>
<br>


== Updates ==
== Mises à jour ==
*12/13/2012 KR
*12/13/2012 KR
**Both Z and X shots naturally pierce once allowing them to hit two targets.
**Both Z and X shots naturally pierce once allowing them to hit two targets.
Line 122: Line 83:
*06/27/2013 KR
*06/27/2013 KR
**Only [[Hawkeye]] passive now influences the damage of this skill.
**Only [[Hawkeye]] passive now influences the damage of this skill.
*07/23/2015 KR
**Z attacks will be aimed toward enemies when fired.
**Can consume NF and fires a powerful arrow.
*07/30/2015 KR
**Z/X MP Usage increased.
*10/08/2015 (KR) / 03/16/2016 (NA)
**PvP damage decreased.
*02/18/2016 KR
**Fixed Z attack being used backwards when looking right while having the graphic settings to mid or lower.
*03/10/2016 KR
**Fixed 1 time reload ability disappearing for Siege Mode when the skill becomes [Enhanced].
*11/03/2016 (KR) / 11/23/2016 (NA)
**Damage decreased.
*12/29/2016 KR
**Damage increased.
*04/27/2017 KR
**PvE damage increased.
*07/27/2017 KR
**'''Empowered''' attribute changed to be '''Persistent'''.
*04/05/2018 (KR) / 04/18/2018 (NA)
**PvE damage decreased.
**PvP damage increased.
<br>
<br>


== Alternative Names ==
== Noms alternatifs ==
{{AlternateLanguages
{{AlternateLanguagesFR
|Color={{ColorSel|CharLight|Rena}}
|Color={{ColorSel|CharLight|Rena}}
|KR=???                  |KRName=Siege
|KR=시즈모드                |KRName=Mode siège
|CN=射击姿态          |CNName=Shooting's Posture
|JP=シーズモード |JPName=Mode siège
|FR=Bon appui        |FRName=Good support
|CN=射击姿态          |CNName=Posture de tir
|UK=Firm Stance |UKName=Posture stable
|DE=Fester Stand|DEName=Posture stable
|IT=Stabilità|ITName=Stabilité
|BR=Saraivada|BRName=Volée
|ES=Postura firme |ESName=Posture stable
|PL=Mocna Pozycja |PLName=Posture puissante
|NA=Siege Mode |NAName=Mode siège
}}
}}
<br>
<br>


{{ReSkillsFR}}
{{ReSkillsFR}}
[[Category: Active Skills]]
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