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Crimson Tower of Howling Flames: Difference between revisions

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==Phase 3: Tower of Howling Crimson Flames==
==Phase 3: Tower of Howling Crimson Flames==
The '''Fragments of Crimson Flames''' have now wrapped themselves around the exterior of the tower. Ascend the tower and defeat the four dragon heads once more much much like in Phase 1, however their orientation is no longer a simple circle, but along the tall linear tower. During this phase, the '''Soul of Crimson Flames''' will also try to interfere.
The '''Fragments of Crimson Flames''' have now wrapped themselves around the exterior of the tower. Ascend the tower and defeat the four dragon heads once more much much like in Phase 1, however their orientation is no longer a simple circle, but along the tall linear tower. During this phase, the '''Soul of Crimson Flames''' will also try to interfere.
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| Obstacle=<span style="display:none">{{</span>
|[[File:Dunno.png|60px]]
|'''Meteor Rain''' - Meteors will fall from the sky, leaving behind a trail of fire periodically. They are signaled by a purple beam of light.
*These will only appear during Phase 1 and 3.
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|[[File:Dunno.png|60px]]
|'''Fire Pillars''' - Every 70 seconds, red beams will indicate spiral pillars of fire spawning out of the ground. These pillars of fire last for 10 seconds, burn 30 MP per hit and ignore invincibility frames.
*These will only appear during Phase 1 and 3.
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|[[File:12-5_phase_2.png|60px]]
| '''Soul of Crimson Flames''' - Returning in Phase 3, it can no longer be hit and will simply act as an obstacle. A mark will appear on certain playres and it will spawn performing its basic vertical and horizontal swings.
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| Boss=<span style="display:none">{{</span>
| Boss=<span style="display:none">{{</span>
|[[File:12-5_boss.png|60px]]
|[[File:12-5_boss.png|60px]]
| '''Fragments of Crimson Flames (4x)''' - Four giant dragon heads the guard the tower.<br>'''All four heads must be destroyed simultaneously. If left defeated for too long, the head will revive itself with full health.'''
| '''Fragments of Crimson Flames (4x)''' - Four giant dragon heads the guard the tower.<br>'''All four heads must be destroyed simultaneously. If left defeated for 30 seconds, the head will revive itself with full health.'''
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*'''Headbutt:''' Ram its head towards the screen.
*'''Head Swing:''' Tilt its head to the side then slide across its portion of the map.
*'''Fire Breath:''' Breath out fire in the area in front of it, leaving behind a field of fire for a period of time.
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|-
|[[File:12-5_phase_2.png|60px]]
|[[File:12-5_phase_2.png|60px]]
| '''Soul of Crimson Flames''' - A mysterious scythe located in the underground cavern. The power of the scythe cause it to fight on its own, in the hands of a phantom apparition.
| '''Soul of Crimson Flames''' - A mysterious scythe located in the underground cavern. The power of the scythe cause it to fight on its own, in the hands of a phantom apparition.
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*'''Vertical Swing:''' The scythe will swing itself vertically towards the camera. Leaves behinds a flame trail which will inflict the Ember of Combustion/Retribution debuff.
*'''Horizontal Swing:''' The scythe will swing itself horizontally towards the camera. Leaves behinds a flame trail which will inflict the Ember of Combustion/Retribution debuff.
*'''Reaper:''' Slash the scythe into the ground at a distance in front of it, then pull it inwards. Targets hit are not able to move for a period of time.
*'''Death Reaping:''' Its most powerful attack, it will warp to the center of the map and charge a lethal attack that ignores invincibility frames. Whirlwinds will appear on one of the two sides of the map, these whirlwinds will juggle players above the attack range.
*'''Memory of Crimson Flames:''' Once its HP drops below 35 bars, it will shield itself and become completely invincible while summoning various orbs on the map. Players must destroy these orbs quickly of it will regenerate HP proportional to the number of orbs that remain.
'''Note:'''
*The Ember of Combustion/Retribution debuff will burn 5% HP per seconds.
*Normally, the boss will only inflict the Ember of Combustion debuff, but while its HP is below 12 bars, it will inflict Ember of Retribution.
**Ember of Combustion debuff will change to Retribution and the opposite will occur if its HP returns to above 12 bars.
*While targets are inflicted with Ember of Retribution, their attack will heal the boss instead of harm it.
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|Dialogue=
|Dialogue=
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