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Gate of Darkness/Season 4: Difference between revisions

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| [[File:GoD Material.png]]
| [[File:GoD Material.png]]
| '''Demon Realm Energy'''
| '''Demon Realm Energy'''
| Obtained as a drop in '''Gates of Darkness'''.
| Obtained upon completing '''Gates of Darkness'''.
| Used to upgrade potions and [[Sinister Intent Control Set]] accessories. Can also be used as a consumable.
| Used to upgrade potions and [[Sinister Intent Control Set]] accessories. Can also be used as a consumable.
| '''Consumable (Demon Realm MP Potion):'''
| '''Consumable (Demon Realm MP Potion):'''
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You can use Demon Realm Energy to upgrade [[Sinister Intent Control Set]] accessories from [[Dimension of Sinister Intent]]. Doing so will grant them the same stats as before, but with the addition of +1% Adaptation on each accessory.
You can use Demon Realm Energy to upgrade [[Sinister Intent Control Set]] accessories from [[Dimension of Sinister Intent]]. Doing so will grant them the same stats as before, but with the addition of +1% Adaptation on each accessory.
===[[Sinister Intent Control Set]]===
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| Title0=Consumables
| Title0=Consumables
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You can use Demon Realm Energy to upgrade consumables to give them added effects. All of the consumables, including Demon Realm Energy itself, will recover 1x Energy/Combination Gauge per 10% MP recovery for [[Ara]] and [[Lu/Ciel]] respectively. However, consuming some of these potions will also consume some of your HP upon drinking them, though the lowest they reduce your HP is to 1, making them non-fatal.
You can use Demon Realm Energy to upgrade [[Consumable|consumables]] to give them added effects. All of the consumables, including Demon Realm Energy itself, will recover 1x Energy/Combination Gauge per 10% MP recovery for [[Ara]] and [[Lu/Ciel]] respectively. However, consuming some of these potions will also consume some of your HP upon drinking them, though the lowest they reduce your HP is to 1, making them non-fatal.
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| '''Consumable (Demon Realm AP Potion):'''
| '''Consumable (Demon Realm AP Potion):'''
Recover 20% HP<br>Recover 70% MP<br>Recover 7 Energy/Combination Gauge (Ara/LuCiel only)<br>Cooldown Time: 30 secs.
Recover 20% HP<br>Recover 70% MP<br>Recover 7 Energy/Combination Gauge (Ara/LuCiel only)<br>Cooldown Time: 30 secs.
|}
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{{Section
| Color0={{ColorSel|Misc}}
| Title0=Elixirs
| Content0=<span style="display:none">{{</span>
Demon Realm Energy can be used to craft special elixirs. These are powerful elixirs of the Ancient Gods that can grant various effects, such as increasing your damage output or give you passive abilities. These can be crafted at any [[Alchemist]] NPCs in town.
*These potions can be activated in villages, fields, and dungeons, and only work in PvE.
**Active elixir effects will not activate by any means in [[PvP]].
*Elixir effects will stay applied to your character for 30 minutes. The timer will continue to run down even when logged off.
*You can't stack elixir effects. Using another elixir while one is already active will cancel the previous one's effect.
*[http://www.youtube.com/watch?v=TQSzkjiZCEA'''Video showing all effects''']
<br>
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! width="5%" | Image
! width="15%" | Name
! width="20%" | Crafting Requirements
! width="45%" | Effects
! width="10%" | Duration
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| [[ File:MuscleGoD.png ]]
| '''Giant Potion'''
| rowspan="8" | Crafted at [[Alchemist|Alchemists]] with the following materials:
*[[File:GoD Material.png|20px]] Demon Realm Energy x3
*[[File:Magical Crystal.png|20px]] Magical Crystal x100
*[[File:ED.png]] 100,000 ED
|
Your character will be enlarge by a bit and Critical Hit Rate will be increased by 10%.
| rowspan="8" | 30 Minutes
|-
| [[ File:FireballsGoD.png ]]
| '''Blazing Bomb'''
|
Occasionally while running/walking/fighting, balls of fire will erupt from your head, dealing damage to targets. Targets hit by the balls will be staggered. Each spawn will have 6 fireballs and has a cool down of around 5-6 seconds.
|-
| [[ File:PurpleGoD.png ‎]]
| '''Tracker's Soul'''
|
Whenever your character attacks, a green homing particle projectile will inflict damage 2 times on targets.
|-
| [[File:FairyGoD.png]]
| '''Baby Fairy Cradle'''
|
Summons a fairy to aid you in combat, regenerating you some HP and 30 MP for every 10 seconds.
|-
| [[File:IceballsGoD.png]]
| '''Denif's Ice Orb'''
|
While running/walking/fighting, snow orbs are created around users, inflicting damage and [[Status Effects|Frostbite]] status to targets in range.
|-
| [[File:AngelwingsGoD.png]]
| '''Ventus' Feathers'''
|
Your character will be coated in a blue aura, allowing you to run faster by 10%. Furthermore, Resistance to Wind Element is increased by 100.
|-
| [[File:RedGoD.png]]
| '''Rosso's Blazing Ring'''
|
While running/walking/fighting, fire orbs are created around users, inflicting damage (10% per second to normal monster and roughly 0.1%~1% per second to mini-boss/boss monster) and a Burn '''DoT''' status can kill to targets in range. Targets with high resistance to Fire element will not be affected by the burn.
|-
| [[File:GreenpunchGoD.png‎]]
| '''Giant Hand Potion'''
|
Your character's fists and weapon grow bigger, and grants 10% Additional Damage.
|}
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{{Section
{{Section
| Color0={{ColorSel|Village|SP}}
| Color0={{ColorSel|Village|SP}}
| Title0=Buff/Debuff
| Title0=Buff
| Content0=<span style="display:none">{{</span>
| Content0=<span style="display:none">{{</span>
-
Upon completing Gates of Darkness, you will be a buff.
 
[[File:Status 049.png]] '''Gate of Darkness Buff:'''
*Active and Special Active Skill Damage increased by 5%
*50% discount on repairs
*Hyperactive Skill Damage increased by 10%
*Recover 5 MP per second
*Movement Speed increased by 10%
*Duration: 30 min.
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}}
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