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Siege Mode: Difference between revisions

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**All passives now apply to Siege X, not just Siege Swift.
**All passives now apply to Siege X, not just Siege Swift.
**Entering and staying in Siege stance from one of [[Sniping Ranger]]'s combos now consumes 2 MP per second as per normal activation.
**Entering and staying in Siege stance from one of [[Sniping Ranger]]'s combos now consumes 2 MP per second as per normal activation.
*''Post KR Jan.17 2013 patch:''
**Knockback force from Siege Z reduced.


== [[Skill Note]] ==
== [[Skill Note]] ==
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