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Charged Bolt/ModA: Difference between revisions

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__NOTOC__{{DISPLAYTITLE:Charged Bolt}}{{Languages|Charged Bolt/ModA}}
__NOTOC__{{DISPLAYTITLE:Charged Bolt}}{{Languages|Charged Bolt/ModA}}
{{ForceSkillTabs
|Character=Raven
|Skill=Charged Bolt
}}
<div style="float: right;">{{#ev:youtube|VH68rgD44o0|300}}</div>
<div style="float: right;">{{#ev:youtube|VH68rgD44o0|300}}</div>
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
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| {{SkillText|Gigantic|120}} || {{SkillText|Useful|70}} || 10
| {{SkillText|Gigantic|120}} || {{SkillText|Useful|70}} || 10
|}  
|}  
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== Trivia ==
*The skill bears a striking resemblance to the deleted skill [[Charged Bolt - Bloody Thorns]]. However, this version differs in aesthetic appearance, the spike balls are spaced further apart, and the hits from the spikes being dealt over time as opposed to all at once.
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*07/26/2018 (KR) / 08/08/2018 (NA)
*07/26/2018 (KR) / 08/08/2018 (NA)
**Hitstun interval decreased.
**Hitstun interval decreased.
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== Trivia ==
*The skill bears a striking resemblance to the deleted skill [[Charged Bolt - Bloody Thorns]].
**Though this version differs in aesthetic appearance, the spike balls being spaced further apart, and the hits from the spikes being dealt overtime as opposed to all at once.
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