Iron Paladin: Difference between revisions
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| '''Blast And Charge<br>''' | | '''Blast And Charge<br>''' | ||
After Chung dodges behind targets, he releases a cannon blast, followed by a headbutt and rams them while in [[Chung's_Features#Heavy_Stance|Heavy Stance]], sending the enemy flying into the air with a wide swing with the {{CZ}}, or smacks them with a heavy overhead swing with the {{CX}}. | After Chung dodges behind targets, he releases a cannon blast, followed by a headbutt and rams them while in [[Chung's_Features#Heavy_Stance|Heavy Stance]], sending the enemy flying into the air with a wide swing with the {{CZ}}, or smacks them with a heavy overhead swing with the {{CX}}. | ||
|100% Phy. Damage → 140% Mag. Damage → 150% Phy. Damage → 50% (x5) | |100% Phy. Damage → 140% Mag. Damage → 150% Phy. Damage → 50% Phy. Damage (x5) → 150% Phy. Damage (Z) or 250% Phy. Damage (X) | ||
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