Shooting Star: Difference between revisions
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{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" rowspan=2 colspan=2 {{!}} '''Number of<br>Missiles''' | {{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" rowspan=2 colspan=2 {{!}} '''Number of<br>Missiles''' | ||
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" colspan=4 {{!}} '''Max Hits''' | {{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" colspan=4 {{!}} '''Max Hits''' | ||
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" rowspan=3 {{!}} '''Ammo Usage''' | |||
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" rowspan=3 {{!}} '''MP Usage''' | {{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" rowspan=3 {{!}} '''MP Usage''' | ||
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" rowspan=3 {{!}} '''Cooldown''' | {{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" rowspan=3 {{!}} '''Cooldown''' | ||
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{{!}} align=center rowspan=6 {{!}} 15 | {{!}} align=center rowspan=6 {{!}} 15 | ||
{{!}} align=center rowspan=6 {{!}} 15 | {{!}} align=center rowspan=6 {{!}} 15 | ||
{{!}} align=center rowspan=6 {{!}} 3 | |||
{{!}} align=center rowspan=6 {{!}} 300 MP | {{!}} align=center rowspan=6 {{!}} 300 MP | ||
{{!}} align=center rowspan=6 {{!}} 30 Seconds | {{!}} align=center rowspan=6 {{!}} 30 Seconds | ||
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<br> | <br> | ||
== Tips and Details == | == Tips and Details == | ||
*25% more cannonballs are fired while in [[Awakening Mode]]. | *25% more cannonballs are fired while in [[Awakening Mode]]. | ||
*Almost impossible to Mana break unless certain conditions are present (mostly lag or a glitch where skill delay does not activate properly). | *Almost impossible to Mana break unless certain conditions are present (mostly lag or a glitch where skill delay does not activate properly). |