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Infinite Strike/ModA: Difference between revisions

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| align="left" | 99 || 1353% || 1320% || 1 || 7 || 300 MP || 27 Seconds
| align="left" | 99 || 1353% || 1320% || 1 || 7 || 300 MP || 27 Seconds
|}
=== {{PvP}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Elsword}}"
! rowspan=2 | Level Required !! colspan=2 | Damage (Physical)
|- style="background:{{ColorSel|CharLight|Elsword}}"
! Sword Gust !! Shockwave
|-
| align="left" | 99 || 388% || 377%
|}
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== Skill Information (KR) ==
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Elsword}}"
! rowspan=2 | Level Required !! colspan=2 | Damage (Physical) !! colspan=2 | Max Hits !! rowspan=2 |  MP Usage !! rowspan=2 | Cooldown
|- style="background:{{ColorSel|CharLight|Elsword}}"
! Sword Gust !! Shockwave !! Sword Gust !! Shockwave
|-
| align="left" | 99 || 1353% || 1320% || 1 || 7 || 240 MP || 27 Seconds
|}
|}


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| 01/17/2019 || 2/20/2019 || colspan=2 align="left" |  
| 01/17/2019 || 2/20/2019 || colspan=2 align="left" |  
*'''Enhanced''' trait changed to '''Heavy'''.
*'''Enhanced''' trait changed to '''Heavy'''.
|-
| 03/07/2019 || - || colspan=2 align="left" |
{{buff|MP Usage decreased.}}
|}
|}
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