Multi Head Shot: Difference between revisions
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== Updates == | == Updates == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
|- style="background:{{ColorSel|CharLight|Rose}}" | |||
! colspan=2 | Date !! colspan=2 | Changes | |||
|- style="background:{{ColorSel|CharLight|Rose}}" | |||
! KR !! NA !! PvE !! PvP | |||
|- | |||
| 04/21/2016 || - || colspan=2 align="left" | | |||
{{buff|Casting Speed increased.}} | |||
*"'''Light'''" attribute changed to "'''Critical'''". | |||
*"'''Empowered'''" attribute changed to "'''Heavy'''". | |||
*Change location of "'''Critical'''" and "'''Heavy'''". | |||
|- | |||
| 12/01/2016 || - || colspan=2 align="left" | | |||
*Fixed issue where MP Usage of Standby not work. | |||
|- | |||
| 04/27/2017 || - || colspan=2 align="left" | | |||
{{nerf|Damage decreased.}} | |||
|- | |||
| 04/05/2018 || 04/18/2018 || align="left" | | |||
{{buff|Damage increased.}} | |||
{{buff|Additional Shot damage increased.}} | |||
| align="left" | | |||
{{buff|Additional Shot damage increased.}} | |||
{{nerf|Damage decreased.}} | |||
|- | |||
| 07/26/2018 || 08/08/2018 || colspan=2 align="left" | | |||
{{nerf|Double Damage Chance decreased from 50% to 30%.}} | |||
|} | |||
<br> | <br> | ||