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Multi Head Shot: Difference between revisions

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== Updates ==
== Updates ==
*04/21/2016 KR
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
**Casting Speed increased.
|- style="background:{{ColorSel|CharLight|Rose}}"
**"'''Light'''" attribute changed to "'''Critical'''".
! colspan=2 | Date !! colspan=2 | Changes
**"'''Empowered'''" attribute changed to "'''Heavy'''".
|- style="background:{{ColorSel|CharLight|Rose}}"
**Change location of "'''Critical'''" and "'''Heavy'''".
! KR !! NA !! PvE !! PvP
*12/01/2016 KR
|-
**Fixed issue where MP Usage of Standby not work.
| 04/21/2016 || - || colspan=2 align="left" |
*04/27/2017 KR
{{buff|Casting Speed increased.}}
**Damage decreased.
*"'''Light'''" attribute changed to "'''Critical'''".
*04/05/2018 (KR) 04/18/2018 (NA)
*"'''Empowered'''" attribute changed to "'''Heavy'''".
**PvE Shot damage increased.
*Change location of "'''Critical'''" and "'''Heavy'''".
**PvP Shot damage decreased.
|-
**Additional Shot damage increased.
| 12/01/2016 || - || colspan=2 align="left" |
*07/26/2018 (KR) / 08/08/2018 (NA)
*Fixed issue where MP Usage of Standby not work.
**Double Damage Chance decreased from 50% to 30%.
|-
| 04/27/2017 || - || colspan=2 align="left" |
{{nerf|Damage decreased.}}
|-
| 04/05/2018 || 04/18/2018 || align="left" |
{{buff|Damage increased.}}
{{buff|Additional Shot damage increased.}}
| align="left" |
{{buff|Additional Shot damage increased.}}
{{nerf|Damage decreased.}}
|-
| 07/26/2018 || 08/08/2018 || colspan=2 align="left" |
{{nerf|Double Damage Chance decreased from 50% to 30%.}}
|}
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