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Suppression: Specter: Difference between revisions

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*Only enemies directly next to you will take the damage from Eun's howl that sends out the specter orbs. Even slightly away from point blank, enemies will instead start taking damage from the specter orbs's initial hits.
*Only enemies directly next to you will take the damage from Eun's howl that sends out the specter orbs. Even slightly away from point blank, enemies will instead start taking damage from the specter orbs's initial hits.
**Large enough enemies can naturally take damage from both the howl and a few of the orbs.
**Large enough enemies can naturally take damage from both the howl and a few of the orbs.
*The outside specter orbs will each deal damage individually as they spin around you, dealing damage once while moving towards the edge, once when they create a shockwave around themselves, and once before going away. Most enemies will be hit around 4 to 8 times in total by the spheres depending on their distance from you, though naturally larger enemies can take more hits.
*The outside specter orbs will each deal damage individually as they spin around you, dealing damage once while moving towards the edge, once when they create a shockwave around themselves, and once before going away. Most enemies will be hit around 4 to 8 times in total by the orbs depending on their distance from you, though naturally larger enemies can take more hits.
**Only an enemy like [[11-4|Debrian Nasod Carrier]] that can fully surround the attack's radius (which in this case can also happen when it pushes you to the sides during its '''Gyro Ball''' attack) can take full damage from this skill, and even then it is likely certain specter orbs will miss their initial or disappearing hit.
**Only an enemy like [[11-4|Debrian Nasod Carrier]] that can fully surround the attack's radius (which in this case can also happen when it pushes you to the sides during its '''Gyro Ball''' attack) can take full damage from this skill, and even then it is likely certain specter orbs will miss their initial or disappearing hit.
*On average, at point blank, '''Suppression : Specter''' can deal up to {{formatnum:{{#expr: 538*12}}}}% ({{formatnum:{{#expr: 115*12}}}}% in PvP) Physical Damage. With '''Empowered''', it can deal up to {{formatnum:{{#expr: 538*12*1.2}}}}% ({{formatnum:{{#expr: 115*1.2*12}}}}% in PvP) Physical Damage, assuming an enemy is not wide enough to be hit by any of the orbs.
*On average, at point blank, '''Suppression : Specter''' can deal up to {{formatnum:{{#expr: 538*12}}}}% ({{formatnum:{{#expr: 115*12}}}}% in PvP) Physical Damage. With '''Empowered''', it can deal up to {{formatnum:{{#expr: 538*12*1.2}}}}% ({{formatnum:{{#expr: 115*1.2*12}}}}% in PvP) Physical Damage, assuming an enemy is not wide enough to be hit by any of the orbs.
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