Siege Shelling: Difference between revisions
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| {{SkillText|Enhanced|80}} || {{SkillText|Persistent|5}} | | {{SkillText|Enhanced|80}} || {{SkillText|Persistent|5}} | ||
|} | |} | ||
<br> | |||
== Total Damage == | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
|- style="background:{{ColorSel|CharLight|Chung}}" | |||
! rowspan=4 | Mode !! rowspan=2 colspan=4 | Regular !! colspan=4 | [[Centurion]] | |||
|- style="background:{{ColorSel|CharLight|Chung}}" | |||
! colspan=4 | [[Modified Warhead]] | |||
|- style="background:{{ColorSel|CharLight|Chung}}" | |||
! colspan=2 | Normal !! colspan=2 | Enhanced !! colspan=2 | Normal !! colspan=2 | Enhanced | |||
|- style="background:{{ColorSel|CharLight|Chung}}" | |||
! Normal !! Double Hit !! Normal !! Double Hit !! Normal !! Double Hit !! Normal !! Double Hit | |||
|- | |||
! {{PvE}} | |||
| {{formatnum:{{#expr: 420*6 + 573}}}}% || {{formatnum:{{#expr: (420*6 + 573)*2}}}}% || {{formatnum:{{#expr: (420*6 + 573)*0.8}}}}% || {{formatnum:{{#expr: ((420*6 + 573)*2)*0.8}}}}% | |||
| {{formatnum:{{#expr: (420*6 + 573)*1.2}}}}% || {{formatnum:{{#expr: ((420*6 + 573)*2)*1.2}}}}% || {{formatnum:{{#expr: ((420*6 + 573)*0.8)*1.2}}}}% || {{formatnum:{{#expr: (((420*6 + 573)*2)*0.8)*1.2}}}}% | |||
|- | |||
! {{PvP}} | |||
| {{formatnum:{{#expr: 136*6 + 185}}}}% || {{formatnum:{{#expr: (136*6 + 185)*2}}}}% || {{formatnum:{{#expr: (136*6 + 185)*0.8}}}}% || {{formatnum:{{#expr: ((136*6 + 185)*2)*0.8}}}}% | |||
| {{formatnum:{{#expr: (136*6 + 185)*1.2}}}}% || {{formatnum:{{#expr: ((136*6 + 185)*2)*1.2}}}}% || {{formatnum:{{#expr: ((136*6 + 185)*0.8)*1.2}}}}% || {{formatnum:{{#expr: (((136*6 + 185)*2)*0.8)*1.2}}}}% | |||
|} | |||
*Does not include Reload or Cannon Attack. | |||
<br> | <br> | ||
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***The missile can hit twice when attacking targets that are at the edge of the missile's range, which is about one screen in front of the player. | ***The missile can hit twice when attacking targets that are at the edge of the missile's range, which is about one screen in front of the player. | ||
**The distance explosion has a lingering hitbox. | **The distance explosion has a lingering hitbox. | ||
*Normal MP regeneration while attacking in [[Siege Shelling]] stance is disabled. This means items that modify MP regeneration would not work in [[Siege Shelling]] stance. | *Normal MP regeneration while attacking in [[Siege Shelling]] stance is disabled. This means items that modify MP regeneration would not work in [[Siege Shelling]] stance. | ||
**This will also mean that this skill will not generate MP for your Pet. | **This will also mean that this skill will not generate MP for your Pet. |