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Siege Shelling: Difference between revisions

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| {{SkillText|Enhanced|80}} || {{SkillText|Persistent|5}}
| {{SkillText|Enhanced|80}} || {{SkillText|Persistent|5}}
|}
|}
<br>
== Total Damage ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Chung}}"
! rowspan=4 | Mode !! rowspan=2 colspan=4 | Regular !! colspan=4 | [[Centurion]]
|- style="background:{{ColorSel|CharLight|Chung}}"
! colspan=4 | [[Modified Warhead]]
|- style="background:{{ColorSel|CharLight|Chung}}"
! colspan=2 | Normal !! colspan=2 | Enhanced !! colspan=2 | Normal !! colspan=2 | Enhanced
|- style="background:{{ColorSel|CharLight|Chung}}"
! Normal !! Double Hit !! Normal !! Double Hit !! Normal !! Double Hit !! Normal !! Double Hit
|-
! {{PvE}}
| {{formatnum:{{#expr: 420*6 + 573}}}}%  || {{formatnum:{{#expr: (420*6 + 573)*2}}}}% || {{formatnum:{{#expr: (420*6 + 573)*0.8}}}}%  || {{formatnum:{{#expr: ((420*6 + 573)*2)*0.8}}}}%
| {{formatnum:{{#expr: (420*6 + 573)*1.2}}}}%  || {{formatnum:{{#expr: ((420*6 + 573)*2)*1.2}}}}% || {{formatnum:{{#expr: ((420*6 + 573)*0.8)*1.2}}}}%  || {{formatnum:{{#expr: (((420*6 + 573)*2)*0.8)*1.2}}}}%
|-
! {{PvP}}
| {{formatnum:{{#expr: 136*6 + 185}}}}%  || {{formatnum:{{#expr: (136*6 + 185)*2}}}}% || {{formatnum:{{#expr: (136*6 + 185)*0.8}}}}%  || {{formatnum:{{#expr: ((136*6 + 185)*2)*0.8}}}}%
| {{formatnum:{{#expr: (136*6 + 185)*1.2}}}}%  || {{formatnum:{{#expr: ((136*6 + 185)*2)*1.2}}}}% || {{formatnum:{{#expr: ((136*6 + 185)*0.8)*1.2}}}}%  || {{formatnum:{{#expr: (((136*6 + 185)*2)*0.8)*1.2}}}}%
|}
*Does not include Reload or Cannon Attack.
<br>
<br>


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***The missile can hit twice when attacking targets that are at the edge of the missile's range, which is about one screen in front of the player.
***The missile can hit twice when attacking targets that are at the edge of the missile's range, which is about one screen in front of the player.
**The distance explosion has a lingering hitbox.
**The distance explosion has a lingering hitbox.
*'''[Enhanced] Siege Shelling''' can deal up to {{formatnum:{{#expr:  420*6 + 573}}}}% ({{formatnum:{{#expr:  136*6 + 185}}}}% in PvP) Magical Damage.
**With the double hit trick, it can deal up to {{formatnum:{{#expr:  (420*6 + 573)*2}}}}% ({{formatnum:{{#expr:  (136*6 + 185)*2}}}}% in PvP) Magical Damage.
*Normal MP regeneration while attacking in [[Siege Shelling]] stance is disabled. This means items that modify MP regeneration would not work in [[Siege Shelling]] stance.  
*Normal MP regeneration while attacking in [[Siege Shelling]] stance is disabled. This means items that modify MP regeneration would not work in [[Siege Shelling]] stance.  
**This will also mean that this skill will not generate MP for your Pet.
**This will also mean that this skill will not generate MP for your Pet.
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