Crazy Shot: Difference between revisions
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{{!}} 1 | {{!}} 1 | ||
{{!}} align=center {{!}} 178% | {{!}} align=center {{!}} 178% | ||
{{!}} align=center rowspan=6 {{!}} | {{!}} align=center rowspan=6 {{!}} 15 | ||
{{!}} align=center rowspan=6 {{!}} 250 MP | {{!}} align=center rowspan=6 {{!}} 250 MP | ||
{{!}} align=center rowspan=6 {{!}} 30 seconds | {{!}} align=center rowspan=6 {{!}} 30 seconds | ||
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*At the end of the skill animation it will knock targets down. | *At the end of the skill animation it will knock targets down. | ||
*[[Gungnir]] can easily overpower it, however this skill is less conditional. Therefore it is a decent skill for clearing mobs or to be used on small size bosses. | *[[Gungnir]] can easily overpower it, however this skill is less conditional. Therefore it is a decent skill for clearing mobs or to be used on small size bosses. | ||
*In order to | *In order to maximize the number of hits on the majority of enemies it must 'drag' its target along with itself and so must be fired at point-blank. | ||
**Also full hits may not be possible on targets that cannot be perfectly dragged along with the attack due to size or weight issues. | **Also full hits may not be possible on targets that cannot be perfectly dragged along with the attack due to size or weight issues. | ||
**Getting the full 15 hits is only possible on a limited number of large stoic enemies however. | |||
{{SRSkills}} | {{SRSkills}} |