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Evoke: Difference between revisions

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37 bytes removed ,  1 May 2013
m
Fixed mechanical errors.
m (Fixed mechanical errors.)
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== Tips and Details ==
== Tips and Details ==
*[[Evoke]] can be activated by an arrow, attacking it, or an enemy touching it.
*[[Evoke]] can be activated by attacking it, an [[Explosion Trap]] touching it, or an enemy touching it.
**Party member may also attack the sphere to trigger the explosion.
**Party member may also attack the sphere to trigger the explosion.
*The first slash damage can be used to activate [[Vital Point Piercing]].
*The first slash damage can be used to activate [[Vital Point Piercing]].
**The sphere of wind push back enemies.
**The sphere of wind can push back anyone in range of its initial path after activation.
***Even stoic or super-armored monsters.
**The sphere of wind exists as an another entity, so Rena's [[Vital Point Piercing]] has no effect on it.
***It is also able to push your own party members.
* Dwarf potion and Giant potion do not affect this skill's size.
**The sphere of wind exist as an another entity, so Rena [[Vital Point Piercing]] has no effect on it.
*Cannot be used if there are no targets.
***Since it exist as another entity, Giant potion and Dwarf potion has no affect on it.
*Cant be used if there are no targets.
*Not suitable for laggy situations, as the sphere will not appear after a few seconds, allowing targets to escape the explosion.
*Not suitable for laggy situations, as the sphere will not appear after a few seconds, allowing targets to escape the explosion.


{{TRSkills}}
{{TRSkills}}
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