Rising Slash/ModA: Difference between revisions
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== Tips and Details == | == Tips and Details == | ||
*The number of hits targets receive from the explosions are dependent on the target's height. A humanoid sized target will typically take 3 explosion hits. | *The number of hits targets receive from the explosions are dependent on the target's height. A humanoid sized target will typically take 3 explosion hits. | ||
*This version's damage is near-identical to hitting 2 blades of the normal version, though it requires no specific positioning. However, this is only the case on enemies tall enough to take all 5 explosion hits, and hitting 2 blades on the normal version even on very very small targets is fairly trivial, limiting this version's use still. | *This version's damage is near-identical to hitting 2 blades of the normal version, though it requires no specific positioning. However, this is only the case on enemies tall enough to take all 5 explosion hits, and hitting 2 blades on the normal version even on very very small targets is fairly trivial, limiting this version's use still. | ||
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== Old Version == | |||
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*In the past, '''[Mod] Rising Slash''' summoned four magic blades which spawned under opponents. | |||
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