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Blood Mastery: Difference between revisions

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| [[File:BQ2.png]]
| [[File:BQ2.png]]
| {{SkillType|P}}  
| {{SkillType|P}} Activate [Blood Mastery] when receiving fatal damage.
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Blood Mastery
Blood Mastery
*When your HP becomes less than 1 by receiving more than 10% of your HP in damage within 2 seconds, remove all debuffs and receive a buff that will recover HP while remaining invincible for a certain duration.
*When HP becomes 0, you recover HP immediately and do not die.
*Use certain number of skills while the buff is activated to survive. (Hyper Active, Extreme Heavenly Love, Iron Body - Strong excluded)
*When this effect is activated, all HP recovery effects are halved for a certain duration.
Survival Instinct
Survival Instinct
*When [Blood Mastery] effect is on cooldown, damage reduction increase.  
*When [Blood Mastery] effect is on cooldown, damage reduction increase.  
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Elesis}}"
|- style="background:{{ColorSel|CharLight|Elesis}}"
! rowspan=3 | Skill Level !! rowspan=3 | Level Required !! colspan=4 | Upon lethal damage exceeding 10% Max HP within 2 seconds !! During Reactivation Cooldown
! rowspan=3 | Skill Level !! rowspan=3 | Level Required !! colspan=4 | Upon lethal damage !! During Reactivation Cooldown
|- style="background:{{ColorSel|CharLight|Elesis}}"
|- style="background:{{ColorSel|CharLight|Elesis}}"
! rowspan=2 | HP Recovery !! colspan=2 | Blood Mastery !! rowspan=2 | Reactivation Cooldown !! [[Status Effects|Survival Instinct]]
! rowspan=2 | HP Recovery !! colspan=2 | Blood Mastery !! rowspan=2 | Reactivation Cooldown !! [[Status Effects|Survival Instinct]]
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| align="left" | 1 || 99 || 10% || -50% || ?? Seconds || 60 Seconds || 30%
| align="left" | 1 || 99 || 10% || -50% || ?? Seconds || 60 Seconds || 30%
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|}
*Grants invincibility during '''Backwards Flowing Blood'''.


=== {{PvP}} ===
=== {{PvP}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Elesis}}"
|- style="background:{{ColorSel|CharLight|Elesis}}"
! rowspan=3 | Skill Level !! rowspan=3 | Level Required !! colspan=2 | Upon lethal damage exceeding 10% Max HP within 2 seconds !! During Reactivation Cooldown
! rowspan=3 | Skill Level !! rowspan=3 | Level Required !! colspan=2 | Upon lethal damage !! During Reactivation Cooldown
|- style="background:{{ColorSel|CharLight|Elesis}}"
|- style="background:{{ColorSel|CharLight|Elesis}}"
! rowspan=2 | HP Recovery !! rowspan=2 | Reactivation Cooldown !! [[Status Effects|Survival Instinct]]
! rowspan=2 | HP Recovery !! rowspan=2 | Reactivation Cooldown !! [[Status Effects|Survival Instinct]]
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<br>
<br>


== Tips and Details ==
<!-- == Tips and Details ==
*Revival titles such as [[Titles|Eclipse]] and [[Titles|Forginay's Fruit]] will prevent your death even if you do not meet the requirements.
*Revival titles such as [[Titles|Eclipse]] and [[Titles|Forginay's Fruit]] will prevent your death even if you do not meet the requirements.
**[[Seal of Time]] can also work, though it must be cast after this passive has already started its countdown to death, as otherwise, the Seal will take priority.
**[[Seal of Time]] can also work, though it must be cast after this passive has already started its countdown to death, as otherwise, the Seal will take priority.
*The damage taken requirement is based on Elesis' own health loss, not damage of the attacks. This means that if Elesis is below 10% HP to begin with, she will not activate Blood Mastery, no matter how powerful the blow received was.
-->
*The 5 skills needed to activate the resurrection do not have to hit or kill any target. Just their activation is enough.
** There is also no restriction on each skill being different. You can use same skill multiple times, provided cooldowns and mana allow it.
**[[Force Skills]] will not count towards the requirement.
*Successfully casting required amount of skills will not end invulnerability period prematurely.
*It is advised to equip a few skills with low MP Cost and cooldown, especially ones with Blood Hit effect (due to [[Berserk]]'s cooldown reduction effect) to maximize your revival chance in the short timeframe given. Some recommended skills include:
**[[Blood Sting]] (low MP Cost, low cooldown, Gale skill)
**[[Assault Strike]] (Blood Hit skill, lowest MP cost for an Annihilation skill)
**[[Dark Wave]] (Gale skill, Blood Hit skill, low MP cost)
**[[Shadow Edge]] (due to utility outside of Blood Mastery)
*Blood Mastery will work inside Henir's Time & Space
 
== Updates ==
== Updates ==
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