Atomic Shield: Difference between revisions
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Text replacement - "{{buff|" to "*{{buff|"
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Gameboy224 (talk | contribs) m (Text replacement - "{{buff|" to "*{{buff|") |
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| ??/??/2012 || - || colspan=2 align="left" | | | ??/??/2012 || - || colspan=2 align="left" | | ||
{{buff|Increased max HP.}} | *{{buff|Increased max HP.}} | ||
{{buff|Damage Reduction increased.}} | *{{buff|Damage Reduction increased.}} | ||
|- | |- | ||
| 12/13/2012 || - || colspan=2 align="left" | | | 12/13/2012 || - || colspan=2 align="left" | | ||
{{buff|Added debuff feature.}} | *{{buff|Added debuff feature.}} | ||
*Cannot be used if there are no monsters nor projectiles on the map. | *Cannot be used if there are no monsters nor projectiles on the map. | ||
|- | |- | ||
| 11/07/2013 || - || colspan=2 align="left" | | | 11/07/2013 || - || colspan=2 align="left" | | ||
{{buff|HP increased.}} | *{{buff|HP increased.}} | ||
{{nerf|Damage Amplification decreased.}} | {{nerf|Damage Amplification decreased.}} | ||
{{nerf|Duration decreased.}} | {{nerf|Duration decreased.}} | ||
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| rowspan=2 | 10/29/2015 || rowspan=2 | 03/16/2016 || colspan=2 align="left" | | | rowspan=2 | 10/29/2015 || rowspan=2 | 03/16/2016 || colspan=2 align="left" | | ||
{{buff|Extra damage amount on enemies increased.}} | *{{buff|Extra damage amount on enemies increased.}} | ||
{{buff|Damage decrease amount for allies increased.}} | *{{buff|Damage decrease amount for allies increased.}} | ||
|- | |- | ||
| align="left" | | | align="left" | | ||
*None | *None | ||
| align="left" | | | align="left" | | ||
{{buff|Modifier for Shield HP removed.}} | *{{buff|Modifier for Shield HP removed.}} | ||
|- | |- | ||
| 06/30/2016 || 07/13/2016 || colspan=2 align="left" | | | 06/30/2016 || 07/13/2016 || colspan=2 align="left" | | ||
{{buff|HP on the shield removed.}} | *{{buff|HP on the shield removed.}} | ||
|- | |- | ||
| 08/25/2016 || - || align="left" | | | 08/25/2016 || - || align="left" | | ||
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| 08/24/2017 || 09/13/2017 || colspan=2 align="left" | | | 08/24/2017 || 09/13/2017 || colspan=2 align="left" | | ||
{{buff|Motion Cancel time after casting decreased.}} | *{{buff|Motion Cancel time after casting decreased.}} | ||
{{nerf|Freeze Frames decreased.}} | {{nerf|Freeze Frames decreased.}} | ||
|- | |- |