Silent Abyss: Difference between revisions
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| [[File:SilentShadowTSkill4.png]] | | [[File:SilentShadowTSkill4.png]] | ||
| {{SkillType|SA|B}} | | {{SkillType|SA|B}} Silent Space.<br>The shadow will move forward and rip the space.<br>A shadow will emerge from the ripped space to attack the enemy. | ||
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! rowspan=2 | Mode !! colspan=2 | Damage (Physical) !! colspan=2 | Max Hits Per Torn Space !! rowspan=2 | Torn Space Count !! colspan=2 | [Obsidian Darkness] !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown | ! rowspan=2 | Mode !! colspan=2 | Damage (Physical) !! colspan=2 | Max Hits Per Torn Space !! rowspan=2 | Torn Space Count !! colspan=2 | [Obsidian Darkness] !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown | ||
|- style="background:{{ColorSel|CharLight|Noah}}" | |- style="background:{{ColorSel|CharLight|Noah}}" | ||
! Space | ! Silent Space !! Shadow Crystal !! Silent Space !! Shadow Crystal !! Falling Shadow (Physical) !! Max Hits | ||
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! colspan=10 | Normal | ! colspan=10 | Normal | ||
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! rowspan=3 | Per Torn Space !! rowspan=3 | Total !! colspan=3 | Per Torn Space !! colspan=2 | Total | ! rowspan=3 | Per Torn Space !! rowspan=3 | Total !! colspan=3 | Per Torn Space !! colspan=2 | Total | ||
|- style="background:{{ColorSel|CharLight|Noah}}" | |- style="background:{{ColorSel|CharLight|Noah}}" | ||
! rowspan=2 | Space | ! rowspan=2 | Silent Space / Shadow Crystal !! colspan=2 | Falling Shadow !! rowspan=2 | Average !! rowspan=2 | Max | ||
|- style="background:{{ColorSel|CharLight|Noah}}" | |- style="background:{{ColorSel|CharLight|Noah}}" | ||
! Average !! Max | ! Average !! Max | ||
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== Tips and Details == | == Tips and Details == | ||
*Due to the skill's large forward reach, only extremely wide targets such as [[Labyrinth of Ruin|Chaos Leviathan]] can be hit by all 6 torn space locations, though landing 2 is possible on any given target with the right positioning. | *Due to the skill's large forward reach, only extremely wide targets such as [[Labyrinth of Ruin|Chaos Leviathan]] can be hit by all 6 torn space locations, though landing 2 is possible on any given target with the right positioning. | ||
*The '''Falling Shadow''' spawns quite a bit above the point where the '''Space | *The '''Falling Shadow''' spawns quite a bit above the point where the '''Silent Space''' connects, so taller enemies will take more hits per shadow. | ||
*A '''Falling Shadow''' is created for each enemy hit by each of the '''Spaces | *A '''Falling Shadow''' is created for each enemy hit by each of the '''Silent Spaces'''. A single wide enemy can thus generate up to 6 shadows, and multiple enemies close together will take exponentially more damage from the '''Falling Shadows'''. | ||
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== Trivia == | == Trivia == | ||
*The falling shadows from [Obsidian Darkness] appear in the form of a black cat, just like in [[ | *The falling shadows from [Obsidian Darkness] appear in the form of a black cat, just like in [[Dream Eater]] and [[Needle Ice]]. | ||
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