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! Mode !! Damage (Physical) !! Max Hits !! Mine Duration !! MP Usage !! Cooldown | ! Mode !! Damage (Physical) !! Max Hits !! Mine Duration !! MP Usage !! Cooldown | ||
|- | |- | ||
| '''{{PvE}}''' || 411% || rowspan=2 | | | '''{{PvE}}''' || 411% || rowspan=2 | 21 || rowspan=2 | 10 Seconds || rowspan=2 | 100 MP || rowspan=2 | 8 Seconds | ||
|- | |- | ||
| '''{{PvP}}''' || 163% | | '''{{PvP}}''' || 163% | ||
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Rose}}" | |- style="background:{{ColorSel|CharLight|Rose}}" | ||
! Mode !! Regular !! [[ECP System|Over Strike]] | ! rowspan=2 | Mode !! colspan=2 | Regular !! colspan=2 | [[ECP System|Over Strike]] | ||
|- | |||
|- style="background:{{ColorSel|CharLight|Rose}}" | |||
! Average !! Max !! Average !! Max | |||
|- | |- | ||
! {{PvE}} | ! {{PvE}} | ||
| {{formatnum:{{#expr: 411*5}}}}% || {{formatnum:{{#expr: | | {{formatnum:{{#expr: 411*5}}}}% || {{formatnum:{{#expr: 411*21}}}}% || {{formatnum:{{#expr: 411*5*1.2}}}}% || {{formatnum:{{#expr: 411*21*1.2}}}}% | ||
|- | |- | ||
! {{PvP}} | ! {{PvP}} | ||
| {{formatnum:{{#expr: 163*5}}}}% || {{formatnum:{{#expr: | | {{formatnum:{{#expr: 163*5}}}}% || {{formatnum:{{#expr: 163*21}}}}% || {{formatnum:{{#expr: 163*5*1.2}}}}% || {{formatnum:{{#expr: 163*21*1.2}}}}% | ||
|} | |} | ||
<br> | <br> | ||
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== Tips and Details == | == Tips and Details == | ||
*Photon Shower's skill animation can be drop cancelled by casting it right before falling off the edge of a platform. | *Photon Shower's skill animation can be drop cancelled by casting it right before falling off the edge of a platform. | ||
*Only wide and tall enough targets will get hit by all 5 | *Only wide and tall enough targets will get hit by all 21 explosions. On average, hit enemies will take around 5 hits from the skill due to its inconvenient hitbox. | ||
*Currently, this skill is bugged and displays an irrelevant damage number instead of individual explosion hits. | |||
<br> | <br> | ||