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! colspan=12 | Normal | ! colspan=12 | Normal | ||
|- | |- | ||
| '''{{PvE}}''' || 818% || 253% || 235% || rowspan=2 | 5 Seconds || rowspan=2 colspan=2 | 2 Seconds || rowspan=2 | 1 || rowspan=2 | | | '''{{PvE}}''' || 818% || 253% || 235% || rowspan=2 | 5 Seconds || rowspan=2 colspan=2 | 2 Seconds || rowspan=2 | 1 || rowspan=2 | 23 || rowspan=2 | 8 || rowspan=2 | 300 MP || rowspan=2 | 22 Seconds | ||
|- | |- | ||
| '''{{PvP}}''' || 264% || 81% || 75% | | '''{{PvP}}''' || 264% || 81% || 75% | ||
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! colspan=12 | Normal | ! colspan=12 | Normal | ||
|- | |- | ||
| '''{{PvE}}''' || 980% || 304% || 282% || rowspan=2 | 5 Seconds || rowspan=2 colspan=2 | 2 Seconds || rowspan=2 | 1 || rowspan=2 | | | '''{{PvE}}''' || 980% || 304% || 282% || rowspan=2 | 5 Seconds || rowspan=2 colspan=2 | 2 Seconds || rowspan=2 | 1 || rowspan=2 | 23 || rowspan=2 | 8 || rowspan=2 | 300 MP || rowspan=2 | 22 Seconds | ||
|- | |- | ||
| '''{{PvP}}''' || 316% || 97% || 91% | | '''{{PvP}}''' || 316% || 97% || 91% | ||
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|- | |- | ||
! {{PvE}} | ! {{PvE}} | ||
| {{formatnum:{{#expr: 980 + 304* | | {{formatnum:{{#expr: 980 + 304*23 + 282*8}}}}% || {{formatnum:{{#expr: (980 + 304*23 + 282*8)*1.2}}}}% | ||
| {{formatnum:{{#expr: (980 + 304* | | {{formatnum:{{#expr: (980 + 304*23 + 282*8)*1.5}}}}% || {{formatnum:{{#expr: ((980 + 304*23 + 282*8)*1.2)*1.5}}}}% | ||
|- | |- | ||
! {{PvP}} | ! {{PvP}} | ||
| {{formatnum:{{#expr: 316 + 97* | | {{formatnum:{{#expr: 316 + 97*23 + 91*8}}}}% || {{formatnum:{{#expr: (316 + 97*23 + 91*8)*1.2}}}}% | ||
| {{formatnum:{{#expr: (316 + 97* | | {{formatnum:{{#expr: (316 + 97*23 + 91*8)*1.5}}}}% || {{formatnum:{{#expr: ((316 + 97*23 + 91*8)*1.2)*1.5}}}}% | ||
|} | |} | ||
<br> | <br> | ||
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*If cast towards a wall in certain dungeons, Armored Tempest might be summoned on the other edge of the map. | *If cast towards a wall in certain dungeons, Armored Tempest might be summoned on the other edge of the map. | ||
*The device is not immune to debuffs or invincible in dungeons, meaning that it can be both killed and heal the boss if debuffed. | *The device is not immune to debuffs or invincible in dungeons, meaning that it can be both killed and heal the boss if debuffed. | ||
*'''Sonic Shock''' will deal an extra hit in [[Free Training]]. | |||
<br> | <br> | ||