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Horary: Difference between revisions

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3,178 bytes removed ,  6 August 2021
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== Skill Information ==
== Skill Information ==
<div style="overflow-x:auto;">
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Noah}}"
! rowspan=2 | Mode !! rowspan=2 | Pillar of Destiny (Magical) !! colspan=3 | {{Tag|#4C9FFB||[Collection of Light]|stroke=black}} !! colspan=4 | {{Tag|#C17CFA||[Void of Course]|stroke=black}} !! colspan=3 | {{Tag|#FFAE48||[Judgment]|stroke=black}} !! colspan=4 | {{Tag|#8DDBFE||[Culmination]|stroke=black}} !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|- style="background:{{ColorSel|CharLight|Noah}}"
! Ally All Damage Increase !! Field Duration !! Effect Period !! Ignore Defense !! Max Hits !! Field Duration !! Effect Period !! Ally [[Character Systems|Special Resources]] Consumption !! Field Duration !! Effect Period !! Ally All Damage Increase !! Ally [[Character Systems|Special Resources]] Consumption !! Field Duration !! Effect Period
|-
! colspan=18 | Normal
|-
| '''{{PvE}}''' || 6146% || 12% || rowspan=2 | 10 Seconds || rowspan=2 | 20 Seconds || 100% || rowspan=2 | 3 || rowspan=2 | 1 Second || rowspan=2 | 20 Seconds || rowspan=2 | -100% || 8 Seconds || rowspan=2 | 15 Seconds || 18% || rowspan=2 | -100% || 15 Seconds || rowspan=2 | 5 Seconds || rowspan=2 | 300 MP || rowspan=2 | 22 Seconds
|-
| '''{{PvP}}''' || 1665% || 6% || 10% || 2 Seconds || 9% || 3 Seconds
|-
! colspan=18 | [Enhanced]
|-
| '''{{PvE}}''' || 6146% || 12% || rowspan=2 | 10 Seconds || rowspan=2 | 20 Seconds || 100% || rowspan=2 | 3 || rowspan=2 | 1 Second || rowspan=2 | 20 Seconds || rowspan=2 | -100% || 8 Seconds || rowspan=2 | 15 Seconds || 18% || rowspan=2 | -100% || 15 Seconds || rowspan=2 | 5 Seconds || rowspan=2 | 240 MP || rowspan=2 | 22 Seconds
|-
| '''{{PvP}}''' || 1665% || 6% || 10% || 2 Seconds || 9% || 3 Seconds
|}
</div>
*'''<span style="color:#C17CFA">[Void of Course]</span>''' ignores guard.
*[[Character Systems|Special resources]] include Rena's [[Nature's Force]], Chung's [[Freiturnier|Cannonballs]], Ara's [[Power of Eun|Spirit Energy Orbs]], Add's [[Dynamo Point System|DMP]], Lu/Ciel's [[Combination|CP]], Ain's [[Power System|Power Gauge]], and Laby's [[Sentimental Point System|Sentimental Point]].
<br>
== Skill Information (07/08/2021 KR Patch) ==
<div style="overflow-x:auto;">
<div style="overflow-x:auto;">
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
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== Total Damage ==
== Total Damage ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Noah}}"
! rowspan=3 | Mode !! colspan=4 | Regular
|- style="background:{{ColorSel|CharLight|Noah}}"
! colspan=2 | {{Tag|#4C9FFB||[Collection of Light]|stroke=black}} / {{Tag|#FFAE48||[Judgment]|stroke=black}} / {{Tag|#8DDBFE||[Culmination]|stroke=black}} || colspan=2 | {{Tag|#C17CFA||[Void of Course]|stroke=black}}
|- style="background:{{ColorSel|CharLight|Noah}}"
! Normal !! Heavy !! Normal !! Heavy
|-
! {{PvE}}
| {{formatnum:{{#expr: 6146}}}}% || {{formatnum:{{#expr: 6146*1.44}}}}% || {{formatnum:{{#expr: 6146*3}}}}% || {{formatnum:{{#expr: 6146*3*1.44}}}}%
|-
! {{PvP}}
| {{formatnum:{{#expr: 1665}}}}% || {{formatnum:{{#expr: 1665*1.44}}}}% || {{formatnum:{{#expr: 1665*3}}}}% || {{formatnum:{{#expr: 1665*3*1.44}}}}%
|}
*Does not include field party buffs.
<br>
== Total Damage (07/08/2021 KR Patch) ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Noah}}"
|- style="background:{{ColorSel|CharLight|Noah}}"
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*[Void of Course] Ignore Defense decreased.
*[Void of Course] Ignore Defense decreased.
|-
|-
| 07/08/2021 || - || colspan=2 align="left" |  
| 07/08/2021 || 08/04/2021 || colspan=2 align="left" |  
*{{nerf|[Void of Course] hitcount decreased from 3 to 2.}}
*{{nerf|[Void of Course] hitcount decreased from 3 to 2.}}
|}
|}
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