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Shooting Guardian: Difference between revisions

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! width="30%" |Damage
! width="30%" |Damage
|-
|-
| [[Image:SgCombo2.png]]  
| [[File:SgCombo4.png|483px]]
| '''Missile Crasher'''
After doing {{CDRU}}{{CZ}}, fire a barrage of ~7 missiles at tilting downward angles. Missiles that do not hit a target will get stuck in the ground and will explode momentarily.
*The time window for shooting missiles by {{CX}} is very short. You should input it immediately after {{CZ}}.
|
{{CDRU}} <br>
{{CZ}} 223% Phy. Damage<br>
{{CX}} 380% Mag. Damage x0~7
|-
| [[Image:SgCombo2.png|483px]]  
| '''Basic Gun Stance'''
| '''Basic Gun Stance'''
After doing {{CX}}, fire 3 gunshots and fire a missile from the destroyer while in [[Freiturnier#Heavy Stance|Heavy Stance]].
After doing {{CX}}, fire 3 gunshots and fire a missile from the destroyer while in [[Freiturnier#Heavy Stance|Heavy Stance]].
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{{CViZ}} 332% Mag. Damage  
{{CViZ}} 332% Mag. Damage  
|-
|-
| [[File:SgCombo4.png]]
| [[File:SgCombo5.png|483px]]
| '''Missile Crasher'''
After doing {{CDRU}}{{CZ}}, fire a barrage of ~7 missiles at tilting downward angles. Missiles that do not hit a target will get stuck in the ground and will explode momentarily.
*The time window for shooting missiles by {{CX}} is very short. You should input it immediately after {{CZ}}.
|
{{CDRU}} <br>
{{CZ}} 223% Phy. Damage<br>
{{CX}} 380% Mag. Damage x0~7
|-
| [[File:SgCombo5.png]]
| '''Rapid Fire'''
| '''Rapid Fire'''
After doing {{CDR}}{{CZ}}, fire two bullets then step back while briefly invulnerable, followed by firing a rapid barrage of bullets, finishing with a [[Head Shot]]. [[Head Shot]] can be cast earlier by pressing {{CZ}} mid-combo and does not consume MP. {{CDR}}{{CZ}} no longer launches.
After doing {{CDR}}{{CZ}}, fire two bullets then step back while briefly invulnerable, followed by firing a rapid barrage of bullets, finishing with a [[Head Shot]]. [[Head Shot]] can be cast earlier by pressing {{CZ}} mid-combo and does not consume MP. {{CDR}}{{CZ}} no longer launches.
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