User:Glave/Ideas/2ndReboot: Difference between revisions
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* [[Rage Hearts]]: | * [[Rage Hearts]]: | ||
** {{buff|[[Power Bomb]] damage increased from 3,249% to 5,321%.}} | ** {{buff|[[Power Bomb]] damage increased from 3,249% to 5,321%.}} | ||
** | ** [[Ground Crusher]]: Light trait changed to Heavy. | ||
** {{buff|[[Unending Rage]] has its Special Active Damage Increase increased from 18% to 23%. The Special Active MP Usage Decrease is increased from 17% to 20%.}} | ** {{buff|[[Unending Rage]] has its Special Active Damage Increase increased from 18% to 23%. The Special Active MP Usage Decrease is increased from 17% to 20%.}} | ||
*** {{buff|New effect added: When Raven re-awakens, nearby ally's Magical Damage increases by 5%, 3 stacks, 15 seconds duration.}} | *** {{buff|New effect added: When Raven re-awakens, nearby ally's Magical Damage increases by 5%, 3 stacks, 15 seconds duration.}} | ||
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** {{buff|[[War Prelude]] now also increases awakening charge by 50%, for PvE only.}} | ** {{buff|[[War Prelude]] now also increases awakening charge by 50%, for PvE only.}} | ||
* [[Bloody Queen]]: | * [[Bloody Queen]]: | ||
** [[Ejection Buster]]: Useful trait changed to Heavy. | |||
** {{buff|[[Blood Swamp]] Swamp Explosion damage increased from 2% to 4% per stack. While inside the swamp, you will gain a buff that stacks up to 10 times, and you will keep gaining 1 stack every second, gaining 2% damage reduction per stack.}} | ** {{buff|[[Blood Swamp]] Swamp Explosion damage increased from 2% to 4% per stack. While inside the swamp, you will gain a buff that stacks up to 10 times, and you will keep gaining 1 stack every second, gaining 2% damage reduction per stack.}} | ||
** {{buff|[[Shade]]: Added an explosion at the end of the skill. The explosion causes 3,265% damage, and heals nearby allies by 30% once, including [[Bloody Queen]]. | |||
** Added Blood Hit to the following skills: [[Brandish Breaker]], [[Ejection Buster]], and [[Shade]]. | |||
** [[Injection Stigma]] will now reduce enemy's defense by 2% per stack instead of damage, but stacks limit reduced to 10. | ** [[Injection Stigma]] will now reduce enemy's defense by 2% per stack instead of damage, but stacks limit reduced to 10. | ||
** {{buff|[[Condemnation]] now also increases Critical Chance by 20%. Damage increase effect from [[Iron Body - Strong]] increases to 30% from 15%.}} | ** {{buff|[[Condemnation]] now also increases Critical Chance by 20%. Damage increase effect from [[Iron Body - Strong]] increases to 30% from 15%.}} |