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Hypersonic Stab: Difference between revisions

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== Tips and Details ==
== Tips and Details ==
*'''Before 09/30/2021 KR Patch''':
*The shockwave generates multiple slashes in a wide rectangular area in front and a bit behind the caster per target hit. Tightly grouped enemies will receive more damage.
**The hitbox generates a series of slashes per enemy, but they only deal damage to the affected individual, not to the whole group.
**The slashes appear in numerous areas, so pushed or larger enemies will naturally receive more hits as the shockwave passes by.
**If the enemy moves out of this skill's hitbox before the slashes create or slightly tilts off their position, they can miss some or all hits of the skill.
**The shockwave doesn't deal damage itself and is merely a visual effect to signify where the skill's hitbox currently is.
*'''After 09/30/2021 KR Patch''':
**If used at point-blank, it may miss several hits, assuming a human-sized enemy.
**The shockwave generates multiple slashes in a wide rectangular area in front and a bit behind the caster per target hit. Tightly grouped enemies will receive more damage.
*You cannot attack after using this skill in midair until you reach solid ground.
***The slashes appear in numerous areas, so pushed or larger enemies will naturally receive more hits as the shockwave passes by.
**Targets that are hit in midair will be completely immobile and locked in the same position until the skill stops hitting them.
***The shockwave doesn't deal damage itself and is merely a visual effect to signify where the skill's hitbox currently is.
*This skill can be transferred to the next stage by using it just before a stage transition. It can also be stacked when stepping on a jump pad, assuming a strict timing and not letting it get unleashed by jumping or moving back and forth.
***If used at point-blank, it may miss several hits, assuming a human-sized enemy.
*It provides a large amount of freeze frames and you can move very early after casting, making it extremely advantageous in [[PvP]].
**You cannot attack after using this skill in midair until you reach solid ground.
***Targets that are hit in midair will be completely immobile and locked in the same position until the skill stops hitting them.
**This skill can be transferred to the next stage by using it just before a stage transition. It can also be stacked when stepping on a jump pad, assuming a strict timing and not letting it get unleashed by jumping or moving back and forth.
**It provides a large amount of freeze frames and you can move very early after casting, making it extremely advantageous in [[PvP]].
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