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Blood Boil: Difference between revisions

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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Add}}"
|- style="background:{{ColorSel|CharLight|Add}}"
! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! colspan=2 | [[Quicksilver Accel]] !! [[Psion Rush]] !! [[Supersonic]] !! colspan=5 | {{se|390|Energy Pathways Overload}}
! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! colspan=2 | [[Quicksilver Accel]] !! [[Psion Rush]] !! [[Supersonic]] !! colspan=2 | {{se|390|Energy Pathway Overload}} !! colspan=3 | {{se|390|Energy Pathway Overload}}
|- style="background:{{ColorSel|CharLight|Add}}"
|- style="background:{{ColorSel|CharLight|Add}}"
! Magnetic Field (Magical) !! Max Hits !! Size !! {{se||Faint}} Duration !! All Speed Increase !! Attribute Activation <br>Chance !! Critical Damage Increase <br>per Mutation Point Used !! Duration !! Stacks Lost <br>After Duration
! Magnetic Field (Magical) !! Max Hits !! Size !! {{se||Faint}} Duration !! All Speed Increase !! Attribute Activation <br>Chance Increase !! Critical Damage Increase !! Duration !! Stacks Lost <br>After Duration
|-
|-
! colspan=11 | {{PvE}}
! colspan=11 | {{PvE}}
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== Tips and Details ==
== Tips and Details ==
*The All Speed Increase and Attribute Activation Chance Increase buff only applies when a Special Active hits a target.
*The Critical Damage Increase buff applies when DMP is used.
*The increase in All Speeds is multiplicative.
*The increase in All Speeds is multiplicative.
*The increase in Critical Damage is additive.
*The increase in Critical Damage is additive.
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