ElEditors, Interface administrators, Administrators
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edits
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*'''enhanced''' - if provided with a value, enables '''Enhanced''' trait | *'''enhanced''' - if provided with a value, enables '''Enhanced''' trait | ||
*'''empowered''' - if '''true''', enables '''Empowered''' trait with the standard 1.2x damage increase. It can also take another value that replaces the standard one | *'''empowered''' - if '''true''', enables '''Empowered''' trait with the standard 1.2x damage increase. It can also take another value that replaces the standard one | ||
*''' | *'''passive'''''[n]'' - enables the ''n''th passive variables, please specify with the exact passive skill's name. If more than one provided, combined variables will also be created, i.e. ''passive1_passive2'' (max 3). | ||
*'''passive2''' - same as above, this will also enable merged variables (passive 1 and passive 2 included) | *'''passive2''' - same as above, this will also enable merged variables (passive 1 and passive 2 included) | ||
*'''format''' - enables pretty-printing of the numbers (applies % sign and ''<nowiki>{{formatnum:}}</nowiki>''). Enabled by default, you can provide '''false''' to disable it. In order to tamper with single variables, I recommend using [[Template:Num]] that converts them back to numbers. | *'''format''' - enables pretty-printing of the numbers (applies % sign and ''<nowiki>{{formatnum:}}</nowiki>''). Enabled by default, you can provide '''false''' to disable it. In order to tamper with single variables, I recommend using [[Template:Num]] that converts them back to numbers. |