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User:Ritsu/ElswordWishlist: Difference between revisions

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=== Item ===
=== Item ===
*'''ADD A PITY BAR FOR ENHANCEMENT!!!''' Each click slightly increases the chance and after n amount of unsuccesful clicks, you get the desired level.
*If Fluorite Ore used, gear cannot break until you try to +12 (+11 → +12).
**This would fix many issues, as the main cost of [[Upgrading Equipment|Enhancement]] is the Restoration Scrolls.
*Remove Enhancement reset failure for +6 → +7 and +7 → +8.
*Make Heroic Magic Stones offer the same maximum values as Sage Stones (in the case of double stat, the sum would be equal Sage Stone's maximum stat value, i.e. the Critical/Maximize stone would be +6%/6% at max, half for armor).
**That or release a system that supplies a lot of Sage Stones. THERE IS NOT ENOUGH SUPPLY OF SAGE STONES! And Alchemist Sage Stone gain is laughable. Please fix. Don't keep them paywalled behind Treasure Hunt events.
*Swap all [[Ruben]]~[[Elysion]] gear to Elite. It's annoying because it's asking me for a confirmation when I want to dismantle it, and this kind of gear is not a thing I want to keep anyway.
*Swap all [[Ruben]]~[[Elysion]] gear to Elite. It's annoying because it's asking me for a confirmation when I want to dismantle it, and this kind of gear is not a thing I want to keep anyway.
*Give me a mass discard option. Why is it not a thing?
*Give me a mass discard option. Why is it not a thing?
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*[[Ruben]]~[[Elysion]] droppable consumables should be merged. They clog up the inventory too much, even more given [[Prof. Pho Growth Guide]]'s potions exist.
*[[Ruben]]~[[Elysion]] droppable consumables should be merged. They clog up the inventory too much, even more given [[Prof. Pho Growth Guide]]'s potions exist.
*Cyan Magic Stones should be removed from drop lists. Anything that still requires them changed to require the red ones (or Magical Crystals).
*Cyan Magic Stones should be removed from drop lists. Anything that still requires them changed to require the red ones (or Magical Crystals).
*Make Heroic Magic Stones offer the same maximum values as Sage Stones (in the case of double stat, the sum would be equal Sage Stone's maximum stat value, i.e. the Critical/Maximize stone would be +6%/6% at max, half for armor).
**That or release a system that supplies a lot of Sage Stones. THERE IS NOT ENOUGH SUPPLY OF SAGE STONES! And Alchemist Sage Stone gain is laughable. Please fix. Don't keep them paywalled behind Treasure Hunt events.
*If Fluorite Ore used, gear cannot break until you try to +12 (+11 → +12).
**This would fix many issues, as the main cost of [[Upgrading Equipment|Enhancement]] is the Restoration Scrolls.
*Remove Enhancement reset failure for +6 → +7 and +7 → +8.


=== Dungeon ===
=== Dungeon ===