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Opferung: Difference between revisions

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(The mark itself is still there but he is cleansed of the actual henir corruption from it, as Lu purifies it in the story quest using the seed of life (thus the reason why the mark is green and the effect on his sclera are gone as Bluhen))
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*Due to being tainted with demonic energy, Ain's instincts do not allow him to merge back with the Giant El after the events of the Giant El restoration per his original mission. Due to the rejection and his amplified negative emotions, he sought to do anything to make the Goddesses find and judge him, including evil deeds.
*Due to being tainted with demonic energy, Ain's instincts do not allow him to merge back with the Giant El after the events of the Giant El restoration per his original mission. Due to the rejection and his amplified negative emotions, he sought to do anything to make the Goddesses find and judge him, including evil deeds.
*Due to the continuous corruption by demonic energy, Ain's hair turns black while his hands gain a demonic appearance, similar to [[Demonio]]. His eyes also change to have horizontal slits in them, similar to goat eyes, possibly a reference to Satan.
*Due to the continuous corruption by demonic energy, Ain's hair turns black while his hands gain a demonic appearance, similar to [[Demonio]]. His eyes also change to have horizontal slits in them, similar to goat eyes, possibly a reference to Satan.
**Due to Ain not being cleansed of his Henir corruption like [[Richter]] and [[Bluhen]], Bigott’s Spiritualism form retains the mark of Henir, changing his sclera again to dark purple.
**Due to Ain not being cleansed of his Henir corruption like [[Richter]] and [[Bluhen]], Bigott’s Spiritualism form still retains aspects of Henir corruption, changing his sclera again to dark purple.
*Compared to [[Herrscher]], Ain's design here references the enemies encountered in [[Sea of Ruin]] and [[Labyrinth of Ruin]] instead, with abstract shapes and dark blue / purple coloration, implying the two "versions" of Henir enemy designs found in the game are meant to distinguish between Elrios and Demon Realm creatures corrupted and/or created by Henir, with Bigott taking after the latter.
*Compared to [[Herrscher]], Ain's design here references the enemies encountered in [[Sea of Ruin]] and [[Labyrinth of Ruin]] instead, with abstract shapes and dark blue / purple coloration, implying the two "versions" of Henir enemy designs found in the game are meant to distinguish between Elrios and Demon Realm creatures corrupted and/or created by Henir, with Bigott taking after the latter.
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