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| Status effects are the various ailments one can receive from skills, items and monster abilities.
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| ==Normal Status Effects==
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| {| width="100%" cellspacing="0" cellpadding="5" border="1" style="border-collapse: collapse;"
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| ! Status
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| ! Effect
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| ! How to activate
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| | Burn
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| | Character turns into the shade of Red. <br/> Constant Drop in HP
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| | Hit by basic fire-element attacks.
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| | Poison
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| | Character turns into the shade of Green. <br/> Constant Drop in HP and reduces attack speed.
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| | Hit by basic poison-element attacks such as ninja bombs or Hamel Rafflesia gas
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| | Constant Mana Drop Ailment
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| | Character turns into the shade of Blue. <br/> Constant drop in Mana
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| Hit by skill, "[[Aging|Aging]]" (Dark Mage)
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| Hit by Lower Peyita Gulito Mages' Magical Cloud
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| Hit by Belder Gulito Alchemists' Magical Cloud
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| ==Special Status Effects== | | ==Special Status Effects== |
| Special Status Effects are mainly status effects obtained by special skills or moves. For example, El-enchanted weapons. These status effects are shown by a small image on top of the character. | | Special Status Effects are mainly status effects obtained by special skills or moves. For example, El-enchanted weapons. These status effects are shown by a small image on top of the character. |
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| | [[Image:Status Armour Break.png|center|Status Armour Break.png]] | | | [[Image:Status Armour Break.png|center|Status Armour Break.png|100px]] |
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| Name: Broken Armour | | Name: Broken Armour |
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| Hit by "[[Armor Break|Armour Break]]" Skill | | Hit by "[[Armor Break|Armour Break]]" Skill |
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| | | [[Image:Status Weapon Break.png|center|Status Weapon Break.png|100px]] |
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| | Name: Broken Weapon |
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| | Certain percentage of Physical Attack decreased |
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| | Hit by "[[Weapon Break|Weapon Break]]" Skill |
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| |} | | |} |
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| ==Unique Status Effects==
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| Unique Status Effects are those higher level status effects only obtainable by exclusive, unique ways.
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| {| width="100%" cellspacing="0" cellpadding="5" border="1" style="border-collapse: collapse;"
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| ! Status
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| ! Effect
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| ! How to activate
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| | Super Armour
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| | Character will have a red outline. <br/> You still receive damage, but cannot be knocked down
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| - [[Stoic]]
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| - Armour auto Stoic
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| - Knocked down Monsters
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| - Pick up Super Armour thing
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| | Invulnerability
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| | Visual effect varies over characters and entities. <br/> You basically cannot be hurt.
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| - Most Special Active [[Skills]] and some Active Skills.
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| - Some monster skills can also grant them momentary invulnerability.
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| | Heavy Stance
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| | Exclusive to [[Chung]]. Makes him unable to be knocked down, but cannot attack unless he makes use of a counterattack.
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| - [[Guard]]
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| - Some attacks in Chung's combo gives him momentary Heavy Stance.
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| | Agility
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| | You get an epic shadow that follows you frame by frame. <br/> Gives maximum run and jump speed. <br/> Sometimes this merely appears as a visual effect to skills.
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| | Pick up the Agility Potion
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| | Awakening
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| | Your character will have colours of various shades (varies over character).<br/> For more information go to [[Awakening Mode]].
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| - Press Ctrl when you have at least 1 awakening bead.
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| - Benders can awaken too in [[2-3]]
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| | Mechanized Agility
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| | You get an blue epic shadow that follows you frame by frame <br/> Gives 20% more attack speed.
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| | An effect that occurs only in Mechanized Weapons obtained in [[2-x]]
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| | Phoenix Talon Agility
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| | You get an red epic shadow that follows you frame by frame <br/> Gives maximum movement and jump speed.
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| | [[Phoenix Talon]]
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| | Dark Elf Agility
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| | Creates a pink epic shadow that follows frame by frame <br/>
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| | Exclusive to Chole and Chloe the Corrupt monsters.
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| | Aura of Darkness
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| | Turns the entity into a purple shade. <br/> Works only on mobs. This will greatly increase their defense. However, if this is inflicted on you, you will receive more damage.
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| | Aura emitted by Shadow Defender in the [[Hamel]] Region. Also induced by its ranged darts.
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| | Bubble stun
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| | Encapsulates you into a bubble. <br/> You will be unable to move.
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| | Aura emitted by Laguz and Is monsters in the [[Hamel]] Region.
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| |}
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| <br/><br/><br/>
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| {{Guides}}
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