Dynamo Research - Overcharge: Difference between revisions
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Dynamo Research - Overcharge (view source)
Revision as of 16:42, 19 December 2013
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| [[File:AddPassive1.png]] | | [[File:AddPassive1.png]] | ||
| '''[ | | '''[Passive]''' Allows you to charge [[Pulse Bullet]]. While charging, range, damage, and size increases. Pulse Bullet gains a slight homing property, with better homing precision at a stronger charge. You may hold down [[Pulse Bullet]] to charge it while standing in place, and release the skill button to fire off the charged projectile. (Charging is possible for up to 5 seconds, takes 2 seconds for full charge.) | ||
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{{AddSkills}} | {{AddSkills}} |