Dynamo Research - Overcharge: Difference between revisions
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Dynamo Research - Overcharge (view source)
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{{Languages|Pulse Bullet}} | |||
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| '''[Active]''' Allows you to charge [[Pulse Bullet]]. While charging, range, damage, and size increases. Pulse Bullet gains a slight homing property, with better homing precision at a stronger charge. You may hold down [[Pulse Bullet]] to charge it while standing in place, and release the skill button to fire off the charged projectile. (Charging is possible for up to 5 seconds, takes 2 seconds for full charge.) | |||
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{{AddSkills}} | {{AddSkills}} |