Titles/Rigomor
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< Titles
![]() You are now a Henir Master! The power of Henir will now grant you various abilities.
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Henir Again? Henir Again? | |||
Discovery | Clear Sea of Ruin once. | Obtain | Clear Sea of Ruin 5 times without getting hit more than 10 times. | |
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Effect | ||||
Critical +1% Critical Damage +1% Maximize +1% Additional Damage +1% Damage dealt to Boss Monsters +1% (Dungeon) Polarize +1% (Dungeon) Adaptation +1% (Dungeon) All Skill Damage +1% (Dungeon) | ||||
![]() These colossal beasts deliver a heavy blow.
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Leviathan Leviathan | |||
Discovery | Clear Sea of Ruin once. | Obtain | Defeat Chaos Leviathan miniboss 150 times. | |
Effect | ||||
All skill damage -10% You will be [Charged] when you use a Special Active Skill 2 times. [Charged]:
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![]() 'Art is an explosion! It blossoms for an instant, then withers away... Explosion is the best!' by. Unknown Demon Engineer
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5.4.3.2.1 Boom! 5.4.3.2.1 Boom! | |||
Discovery | Clear Abandoned Deep-Sea Tunnel once. | Obtain | Clear Abandoned Deep-Sea Tunnel 30 times. | |
Effect | ||||
Damage Reduction +10% (Dungeon) When attacked, 5% chance of starting Countdown. After Countdown ends, a Powerful☆Explosion will occur. | ||||
![]() Machines think in 0 and 1. Your damage now is also 0 and 1
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Extreme Alternative Extreme Alternative | |||
Discovery | Clear Abandoned Deep-Sea Tunnel once. | Obtain | Defeat A.M.P.S Type - Gerstalker 100 times. | |
Effect | ||||
Maximize +15% All Attacks will be either the max possible damage, or min possible damage. | ||||
![]() We've found the most efficient movement by training repeatedly.
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Efficient Movement Efficient Movement | |||
Discovery | Clear Trosh's Nest once. | Obtain | Clear Trosh's Nest 50 times. | |
Effect | ||||
Action Speed +5% Command Attack Damage +5% MP Recovery Attacking +15% MP Gain on Hit +15% | ||||
![]() They always say come hell or high water, but I didn't think they'd both happen at the same time!
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Come Hell and High Water Come Hell and High Water | |||
Discovery | Clear Trosh's Nest once. | Obtain | Defeat Trosh 300 times. | |
Effect | ||||
Damage increase in proportion to HP lost +10% Every 10 seconds, reduce HP by 10% to recover 10 MP if HP is not below 30%. (MP is not recovered if HP is not reduced) | ||||
![]() A hot plant that consumes the cold to grow. Its fruit brings life to frozen lives.
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Frozen Heat Stone Frozen Heat Stone | |||
Discovery | Clear Abandoned Icerite Plant once. | Obtain | Destroy Heat Stone 500 times. | |
Effect | ||||
HP Increase +10%. Upon awakening, removes all debuffs. (60s Cooldown). | ||||
![]() The sea of ice and cold, and the survivor who overcame all obstacles in the deep sea.
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Survival of the Cold Survival of the Cold | |||
Discovery | Clear Abandoned Icerite Plant once. | Obtain | Defeat Abandoned Icerite Plant Monsters 5000 times. | |
Effect | ||||
+5% Physical Attack Power +5% Magical Attack Power Ignore Magical Defense Power +5% (Dungeon) Ignore Physical Defense Power +5% (Dungeon) Adaptation +2% Resistance to Water Attributes +150 |