Reference:Passives in Total Damage: Difference between revisions

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<noinclude>
<noinclude>
This template is made for maintenance purposes in Total Damage section. It contains all multiplier values of passives of all characters.
<strike>This template is made for maintenance purposes in Total Damage section. It contains all multiplier values of passives of all characters.</strike>
To use it, just follow this markup:
Please use skill pages instead. Wrap the entire page in <code><nowiki><noinclude></noinclude></nowiki></code>, then add this in <code><nowiki><includeonly></includeonly></nowiki></code> at the top:
  <nowiki>{{#arrayindex:PASSIVE_NAME|INDEX}}</nowiki>
  <nowiki>{{#arrayindex:PASSIVE_NAME|INDEX}}</nowiki>
*'''PASSIVE_NAME''' - lowercase name of the passive with '_' instead of spaces and all special characters removed.
*'''PASSIVE_NAME''' - lowercase name of the passive with '_' instead of spaces and all special characters removed. Also, extra spaces are removed as well, for example "Communication - Amplification" changes to "communication_amplification".
*'''INDEX''' - typically, 0 or 1. 0 stands for PvE, 1 stands for PvP.
*'''INDEX''' - typically, 0 or 1. 0 stands for PvE, 1 stands for PvP.
Then append <code><nowiki>{{:PAGE_NAME}}</nowiki></code> under "Total Damage" header in Total Damage section.<br>
Should you have any further questions, feel free to ask me. - [[User:Ritsu|Ritsu]] ([[User talk:Ritsu|talk]]) 17:04, 12 November 2021 (CET)<br>
<strike>I need to rethink if I want to do this for hardcoded pages...</strike>
</noinclude>
</noinclude>


<includeonly>
<!-- Elsword -->
<!-- Elsword -->
{{#arraydefine:destruction_mode|1.5, 1.25}}
{{#arraydefine:destruction_mode|1.5, 1.25}}
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<!-- Genesis -->
<!-- Genesis -->
{{#arraydefine:oracle|{{#expr:1.2*{{#arrayindex:destruction_mode|0}}}}, {{#expr:1.1*{{#arrayindex:destruction_mode|1}}}}}}
{{#arraydefine:oracle|1.2, 1.1}}
 
<!-- Aether Sage -->
{{#arraydefine:sages_wisdom|1.2, 1.2}}


<!-- Oz Sorcerer -->
<!-- Oz Sorcerer -->
Line 41: Line 42:
<!-- Code: Antithese -->
<!-- Code: Antithese -->
{{#arraydefine:snowball_code|1.15, 1.075}}
{{#arraydefine:snowball_code|1.15, 1.075}}
<!-- Apsara -->
{{#arraydefine:full_moon_slash|1.3, 1.3}}
{{#arraydefine:tiger_power|1.3, 1.3}}
<!-- Shakti -->
{{#arraydefine:foxs_laugh|1.4, 1.4}}
{{#arraydefine:repose_of_souls|1.4, 1.4}}
<!-- Devi -->
{{#arraydefine:hell_gate|1.4, 1.1}}
{{#arraydefine:howling_wolf|1.4, 1.4}}
<!-- Bloody Queen -->
{{#arraydefine:dark_force|1.1, 1.1}}
<!-- Add -->
{{#arraydefine:DMP_generic|1.05, 1.05}} <!-- For the generic 5% per mutation point -->
<!-- Dominator -->
{{#arraydefine:transformation_offensive_mode|1.2, 1.1}}
<!-- Catastrophe -->
{{#arraydefine:communication_amplification|1.12, 1.12}}
{{#arraydefine:creeping_terror|1.15, 1.15}}
{{#arraydefine:communication_amplification_creeping_terror| {{#expr: {{#arrayindex:communication_amplification|0}} * {{#arrayindex:creeping_terror|0}} }}, {{#expr: {{#arrayindex:communication_amplification|1}} * {{#arrayindex:creeping_terror|1}} }} }}
<!-- Innocent -->
{{#arraydefine:communication_restoration|1.2, 1.12}}
<!-- Diangelion -->
{{#arraydefine:codex_gigas|1.3, 1.3}}
<!-- Rose -->
{{#arraydefine:over_strike|1.2, 1.2}}
<!-- Minerva -->
{{#arraydefine:quarter_master|1.2, 1.1}}
{{#arraydefine:key_of_proof|1.3, 1.1}}
{{#arraydefine:quarter_master_over_strike| {{#expr: {{#arrayindex:quarter_master|0}} * {{#arrayindex:over_strike|0}} }}, {{#expr: {{#arrayindex:quarter_master|1}} * {{#arrayindex:over_strike|1}} }} }}
{{#arraydefine:key_of_proof_over_strike| {{#expr: {{#arrayindex:key_of_proof|0}} * {{#arrayindex:over_strike|0}} }}, {{#expr: {{#arrayindex:key_of_proof|1}} * {{#arrayindex:over_strike|1}} }} }}
{{#arraydefine:key_of_proof_quarter_master| {{#expr: {{#arrayindex:key_of_proof|0}} * {{#arrayindex:quarter_master|0}} }}, {{#expr: {{#arrayindex:key_of_proof|1}} * {{#arrayindex:quarter_master|1}} }} }}
{{#arraydefine:key_of_proof_quarter_master_over_strike| {{#expr: {{#arrayindex:key_of_proof_quarter_master|0}} * {{#arrayindex:over_strike|0}} }}, {{#expr: {{#arrayindex:key_of_proof_quarter_master|1}} * {{#arrayindex:over_strike|1}} }} }}
<!-- Prime Operator -->
{{#arraydefine:mechanic_mastery|1.5, 1.25}}
<!-- Eternity Winner -->
{{#arraydefine:homage|1.25, 1.125}}
<!-- Liberator -->
{{#arraydefine:memorys_end|1.1, 1.08}}
<!-- Celestia -->
{{#arraydefine:cosmos|1.12, 1.048}}
</includeonly>

Latest revision as of 17:04, 12 November 2021

This template is made for maintenance purposes in Total Damage section. It contains all multiplier values of passives of all characters. Please use skill pages instead. Wrap the entire page in <noinclude></noinclude>, then add this in <includeonly></includeonly> at the top:

{{#arrayindex:PASSIVE_NAME|INDEX}}
  • PASSIVE_NAME - lowercase name of the passive with '_' instead of spaces and all special characters removed. Also, extra spaces are removed as well, for example "Communication - Amplification" changes to "communication_amplification".
  • INDEX - typically, 0 or 1. 0 stands for PvE, 1 stands for PvP.

Then append {{:PAGE_NAME}} under "Total Damage" header in Total Damage section.
Should you have any further questions, feel free to ask me. - Ritsu (talk) 17:04, 12 November 2021 (CET)
I need to rethink if I want to do this for hardcoded pages...