Revolver Cannon: Difference between revisions
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{{ForceSkillTabs | {{ForceSkillTabs | ||
|Character=Raven | |Character=Raven | ||
}} | }} | ||
{{#ev:youtube|ufu_S_5ZHDA|400|right}} | |||
{| cellpadding=5 style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | {| cellpadding=5 style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | ||
|- | |- | ||
| [[ | | [[File:RevCannon.png]] | ||
| {{SkillType|SA|S}} Fire consecutive penetrating firebombs from your Nasod hand. | | {{SkillType|SA|S}} Fire consecutive penetrating firebombs from your Nasod hand. | ||
|- | |- | ||
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| {{SkillText|True|1.2}} | | {{SkillText|True|1.2}} | ||
|} | |} | ||
<br> | |||
== Requirements == | == Requirements == | ||
{{ADSquareSkill}} | {{ADSquareSkill}} | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Raven" | ||
|- | |||
! Class | ! Class !! Level Required | ||
|- | |- | ||
| [[Weapon Taker]] || 30 | | [[Weapon Taker]] || 30 | ||
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== Skill Information == | == Skill Information == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Raven" | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |- | ||
! rowspan="2" | Mode !! colspan="2" | Damage (Magical) !! colspan="2" | Max Hits !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown | |||
! rowspan="2" | | |- | ||
|- | ! Flame Hits !! Last Bullet (Overheat Only) !! Flame Hits !! Last Bullet (Overheat Only) | ||
! Flame Hits !! Last Bullet (Overheat) !! Flame Hits !! Last Bullet (Overheat) | |- | ||
| colspan=7 | '''Normal''' | |||
|- | |- | ||
| | | {{PvE}} || 1056% || 1468% || rowspan="2" | 4 || rowspan="2" | 2 || rowspan="2" | 150 MP || rowspan="2" | 11 Seconds | ||
|- | |- | ||
| | | {{PvP}} || 289% || 402% | ||
|- | |||
| colspan=7 | '''[Enhanced]''' | |||
| | |||
| | |||
|- | |- | ||
| | | {{PvE}} || 1267% || 1762% || rowspan="2" | 4 || rowspan="2" | 2 || rowspan="2" | 150 MP || rowspan="2" | 11 Seconds | ||
|- | |- | ||
| | | {{PvP}} || 346% || 482% | ||
|} | |} | ||
<br> | <br> | ||
== [[Skill Traits]] == | == [[Skill Traits]] == | ||
{{Traits|Raven|Revolver Cannon|Critical, Heavy|mp=150|mp1=130|cd=11}} | |||
| | |||
<br> | <br> | ||
== Total Damage == | == Total Damage == | ||
{| | {{Damage|true|Raven | ||
| | |dmg=1267 | ||
|pvp_dmg=346 | |||
| | |hits=4 | ||
|awk_dmg=i, 1762 | |||
| | |pvp_awk_dmg=i, 482 | ||
|awk_hits=i, 2 | |||
|awk_alias=Overheat | |||
|heavy=true | |||
}} | |||
<br> | |||
==Related Skills== | |||
{{SkillTable| | |||
MercenaryBehavior.png; Mercenary Behavior; | |||
VTM.png; Victory Survival Strategy; | |||
AOM.png; Overheat Mode Activated! Locked-Expert; | |||
Nova Imperator - Passive 2.png; Master of Warfare; | |||
}} | |||
<br> | <br> | ||
== Tips and Details == | == Tips and Details == | ||
*Only the | *Only the '''Last Bullets''' use the Overheat damage. | ||
*After using Overheat, Raven will do a lengthy animation to recover from the recoil, but it can be canceled by simply dashing out of it. | *After using Overheat, '''Raven''' will do a lengthy animation to recover from the recoil, but it can be canceled by simply dashing out of it. | ||
*The '''Flame Hits''' can pierce up to two times, while the '''Last Bullets''' can pierce indefinitely. | |||
<br> | <br> | ||
==Updates== | ==Updates== | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Raven updates-table" | ||
|- | |||
! colspan=2 | Date !! colspan=2 | Changes | ! colspan=2 | Date !! colspan=2 | Changes | ||
|- | |- | ||
! KR !! NA !! PvE !! PvP | ! KR !! NA !! PvE !! PvP | ||
|- | |- | ||
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*Renamed '''Revolver Cannon - OP Bomb'''. | *Renamed '''Revolver Cannon - OP Bomb'''. | ||
|- | |- | ||
| 11/07/2013 || | | 11/07/2013 || 02/12/2014 || colspan=2 align="left" | | ||
*{{buff|MP usage reduced from 200 to 150.}} | *{{buff|MP usage reduced from 200 to 150.}} | ||
*{{nerf|Cooldown increased by 1 second.}} | *{{nerf|Cooldown increased by 1 second.}} | ||
*{{nerf|Damage decreased.}} | *{{nerf|'''Damage''' decreased.}} | ||
|- | |- | ||
| 11/06/2014 || | | 11/06/2014 || 04/29/2015 || colspan=2 align="left" | | ||
*{{buff|When using overheat, can cancel during final motion.}} | *{{buff|When using overheat, can cancel during final motion.}} | ||
|- | |- | ||
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|- | |- | ||
| 06/30/2016 || 07/13/2016 || colspan=2 align="left" | | | 06/30/2016 || 07/13/2016 || colspan=2 align="left" | | ||
*'''Enhanced''' | *'''Enhanced''' trait changed to '''Critical'''. | ||
|- | |- | ||
| 01/12/2017 || | | 01/12/2017 || 01/24/2017 || colspan=2 align="left" | | ||
*{{buff|Damage increased.}} | *{{buff|'''Damage''' increased.}} | ||
|- | |- | ||
| 04/27/2017 || | | 04/27/2017 || 05/10/2017 || align="left" | | ||
*{{buff|Damage increased.}} | *{{buff|'''Damage''' increased.}} | ||
| align="left" | | | align="left" | | ||
*None | *None | ||
|- | |- | ||
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" | | | 04/05/2018 || 04/18/2018 || colspan=2 align="left" | | ||
*{{buff|Damage increased.}} | *{{buff|'''Damage''' increased.}} | ||
|- | |- | ||
| 07/18/2019 || rowspan=2 | 08/14/2019 || colspan=2 align="left" | | | 07/18/2019 || rowspan=2 | 08/14/2019 || colspan=2 align="left" | | ||
Line 145: | Line 138: | ||
*None | *None | ||
| align="left" | | | align="left" | | ||
*{{nerf|Damage decreased.}} | *{{nerf|'''Damage''' decreased.}} | ||
|- | |- | ||
| 07/02/2020 || 07/29/2020 || colspan=2 align="left" | | | 07/02/2020 || 07/29/2020 || colspan=2 align="left" | | ||
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}} | }} | ||
<br> | <br> | ||
{{SkillNav - Weapon Taker}} | |||
{{ |
Latest revision as of 00:52, 7 September 2023
Requirements
Class | Level Required |
---|---|
Weapon Taker | 30 |
Skill Information
Mode | Damage (Magical) | Max Hits | MP Usage | Cooldown | ||
---|---|---|---|---|---|---|
Flame Hits | Last Bullet (Overheat Only) | Flame Hits | Last Bullet (Overheat Only) | |||
Normal | ||||||
PvE | 1056% | 1468% | 4 | 2 | 150 MP | 11 Seconds |
PvP | 289% | 402% | ||||
[Enhanced] | ||||||
PvE | 1267% | 1762% | 4 | 2 | 150 MP | 11 Seconds |
PvP | 346% | 482% |
Skill Traits
Critical Revolver Cannon | Heavy Revolver Cannon | ||
---|---|---|---|
Attribute Effect | MP Usage | Attribute Effect | Cooldown |
MP Usage increased to 130% Skill will ignore 50% defense (25% defense in PvP) | 195 MP | Damage increased to 144% Cooldown increased to 120% | 13.2 Seconds |
Total Damage
Mode | Base | |||
---|---|---|---|---|
Regular | Overheat | |||
Normal | Heavy | Normal | Heavy | |
PvE | 5,068% | 7,297.92% | 8,592% | 12,372.48% |
PvP | 1,384% | 1,992.96% | 2,348% | 3,381.12% |
Related Skills
Tips and Details
- Only the Last Bullets use the Overheat damage.
- After using Overheat, Raven will do a lengthy animation to recover from the recoil, but it can be canceled by simply dashing out of it.
- The Flame Hits can pierce up to two times, while the Last Bullets can pierce indefinitely.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
01/12/2012 | 03/13/2013 |
| |
06/27/2013 | 11/06/2013 |
| |
11/07/2013 | 02/12/2014 |
| |
11/06/2014 | 04/29/2015 |
| |
08/06/2015 | 01/13/2016 |
| |
03/10/2016 | - |
| |
04/07/2016 | - |
| |
06/30/2016 | 07/13/2016 |
| |
01/12/2017 | 01/24/2017 |
| |
04/27/2017 | 05/10/2017 |
|
|
04/05/2018 | 04/18/2018 |
| |
07/18/2019 | 08/14/2019 |
| |
08/01/2019 |
| ||
04/23/2020 | 05/20/2020 |
| |
|
| ||
07/02/2020 | 07/29/2020 |
|
Alternative Names
Weapon Taker - Skills
Special Active
Active
Passive