Template:Heroic Equipment Effects: Difference between revisions

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! Effect !! Limitation
! Effect !! Limitation
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| Resistance to all attributes for 10 seconds upon attacking -{{{W|π‘₯}}} (10 Stacks) (Dungeon) || Weapon Β 
| {{se|289|All Resistance Decreased||ed|label=no}} Resistance to all attributes for 10 seconds upon attacking -{{{W|π‘₯}}} (10 Stacks) (Dungeon) || Weapon Β 
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| Upon attacking, a {{{W|π‘₯}}}% chance for [[Media:Special Effect - Ice Zone.gif|'''''Ice Zone''''']] (Not overlapped) (Dungeon) || Weapon Β 
| Upon attacking, a {{{W|π‘₯}}}% chance for [[Media:Special Effect - Ice Zone.gif|'''''Ice Zone''''']] (Not overlapped) (Dungeon) || Weapon Β 
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| Upon attacking, a {{{W|π‘₯}}}% chance for [[Media:Poison Fog.gif|'''''Poison Fog''''']] (Not overlapped) (Dungeon) || Weapon Β 
| Upon attacking, a {{{W|π‘₯}}}% chance for [[Media:Special Effect - Poison Fog.gif|'''''Poison Fog''''']] (Not overlapped) (Dungeon) || Weapon Β 
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| Upon attacking, a {{{W|π‘₯}}}% chance for [[Media:Special Effect - Sea of Flames.gif|'''''Sea of Flames''''']] (Not overlapped) (Dungeon) || Weapon Β 
| Upon attacking, a {{{W|π‘₯}}}% chance for [[Media:Special Effect - Sea of Flames.gif|'''''Sea of Flames''''']] (Not overlapped) (Dungeon) || Weapon Β 
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| Upon attacking, a {{{W|π‘₯}}}% chance for [[Media:Gust.gif|'''''Gust''''']] (Not overlapped) (Dungeon) || Weapon Β 
| Upon attacking, a {{{W|π‘₯}}}% chance for [[Media:Special Effect - Gust.gif|'''''Gust''''']] (Not overlapped) (Dungeon) || Weapon Β 
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| Next attack's damage after 10th attack +{{{W|π‘₯}}}% (Dungeon) || Weapon
| {{se|304|Hero's Strike|label=no}} Next attack's damage after 10th attack +{{{W|π‘₯}}}% (Dungeon) || Weapon
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| Attack/Attacked Damage +{{{A|π‘₯}}}% (Dungeon) || Top Piece
| Attack/Attacked Damage +{{{A|π‘₯}}}% (Dungeon) || Top Piece
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| Party's Physical Attack Power +{{{A|π‘₯}}}% (Not overlapped) || Bottom Piece
| {{se|294|Physical Attack Power Increase||pb|label=no}} Party's Physical Attack Power +{{{A|π‘₯}}}% (Not overlapped) || Bottom Piece
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| Party's Magical Attack Power +{{{A|π‘₯}}}% (Not overlapped) || Bottom Piece
| {{se|299|Magical Attack Power Increase||pb|label=no}} Party's Magical Attack Power +{{{A|π‘₯}}}% (Not overlapped) || Bottom Piece
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| Party's Physical Defense Power +{{{A|π‘₯}}}% (Not overlapped) || Bottom Piece
| {{se|301|Physical Defense Power Increase||pb|label=no}} Party's Physical Defense Power +{{{A|π‘₯}}}% (Not overlapped) || Bottom Piece
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| Party's Magical Defense Power +{{{A|π‘₯}}}% (Not overlapped) || Bottom Piece
| {{se|302|Magical Defense Power Increase||pb|label=no}} Party's Magical Defense Power +{{{A|π‘₯}}}% (Not overlapped) || Bottom Piece
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| Party's Critical +{{{A|π‘₯}}}% (Not overlapped) || Bottom Piece
| {{se|298|Critical Increase||pb|label=no}} Party's Critical +{{{A|π‘₯}}}% (Not overlapped) || Bottom Piece
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| Party's Maximize +{{{A|π‘₯}}}% (Not overlapped) || Bottom Piece
| {{se|300|Maximize Increase||pb|label=no}} Party's Maximize +{{{A|π‘₯}}}% (Not overlapped) || Bottom Piece
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| Party's Additional Damage +{{{A|π‘₯}}}% (Not overlapped) || Bottom Piece
| {{se|296|Add. Damage Increase||pb|label=no}} Party's Additional Damage +{{{A|π‘₯}}}% (Not overlapped) || Bottom Piece
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| Party's Damage Reduction +{{{A|π‘₯}}}% (Not overlapped) || Bottom Piece
| {{se|295|Damage Reduction Increase||pb|label=no}} Party's Damage Reduction +{{{A|π‘₯}}}% (Not overlapped) || Bottom Piece
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| Party's Action Speed +{{{A|π‘₯}}}% (Not overlapped) || Bottom Piece
| {{se|297|Action Speed Increase||pb|label=no}} Party's Action Speed +{{{A|π‘₯}}}% (Not overlapped) || Bottom Piece
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| All skill damage (Hyper Active/Wedding skill excluded) +[8~44]% (Dungeon) || Gloves
| All skill damage (Hyper Active/Wedding skill excluded) +{{{W|π‘₯}}}% (Dungeon) || Gloves
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| Upon using Flexibility Skill, Flexibility Skill's Damage for 10 seconds +{{{A|π‘₯}}}% (5 Stacks) (Dungeon) <font color=red>(Not obtainable anymore)</font> || Gloves
| {{se|290|Flexibility Attack|label=no}} Upon using Flexibility Skill, Flexibility Skill's Damage for 10 seconds +{{{A|π‘₯}}}% (5 Stacks) (Dungeon) <font color=red>(Not obtainable anymore)</font> || Gloves
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| Upon using Tenacity Skill, Tenacity Skill's Damage for 10 seconds +{{{A|π‘₯}}}% (5 Stacks) (Dungeon) <font color=red>(Not obtainable anymore)</font> || Gloves
| {{se|291|Tenacity Attack|label=no}} Upon using Tenacity Skill, Tenacity Skill's Damage for 10 seconds +{{{A|π‘₯}}}% (5 Stacks) (Dungeon) <font color=red>(Not obtainable anymore)</font> || Gloves
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| Upon using Strength Skill, Strength Skill's Damage for 10 seconds +{{{A|π‘₯}}}% (5 Stacks) (Dungeon) <font color=red>(Not obtainable anymore)</font> || Gloves
| {{se|292|Strength Attack|label=no}} Upon using Strength Skill, Strength Skill's Damage for 10 seconds +{{{A|π‘₯}}}% (5 Stacks) (Dungeon) <font color=red>(Not obtainable anymore)</font> || Gloves
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| Upon using Bravery Skill, Bravery Skill's Damage for 10 seconds +{{{A|π‘₯}}}% (5 Stacks) (Dungeon) <font color=red>(Not obtainable anymore)</font> || Gloves
| {{se|293|Bravery Attack|label=no}} Upon using Bravery Skill, Bravery Skill's Damage for 10 seconds +{{{A|π‘₯}}}% (5 Stacks) (Dungeon) <font color=red>(Not obtainable anymore)</font> || Gloves
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| Skill Cooldown Time after 10th attack -{{{A|π‘₯}}}% (Dungeon) || Armor only
| {{se|303|Seize Chance|label=no}} Skill Cooldown Time after 10th attack -{{{A|π‘₯}}}% (Dungeon) || Armor only
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| Flexibility Skill Cooldown Time -{{{A|π‘₯}}}% (Max 20%) (Dungeon) || Armor only
| Flexibility Skill Cooldown Time -{{{A|π‘₯}}}% (Max 20%) (Dungeon) || Armor only

Latest revision as of 12:15, 4 September 2024

π‘₯ value Limitation
11 ~ 15 Unique Weapon
6 ~ 10 Elite Weapon, Unique Armor
1 ~ 5 Elite Armor
Effect Limitation
Resistance to all attributes for 10 seconds upon attacking -π‘₯ (10 Stacks) (Dungeon) Weapon
Upon attacking, a π‘₯% chance for Ice Zone (Not overlapped) (Dungeon) Weapon
Upon attacking, a π‘₯% chance for Poison Fog (Not overlapped) (Dungeon) Weapon
Upon attacking, a π‘₯% chance for Sea of Flames (Not overlapped) (Dungeon) Weapon
Upon attacking, a π‘₯% chance for Gust (Not overlapped) (Dungeon) Weapon
Next attack's damage after 10th attack +π‘₯% (Dungeon) Weapon
Attack/Attacked Damage +π‘₯% (Dungeon) Top Piece
Party's Physical Attack Power +π‘₯% (Not overlapped) Bottom Piece
Party's Magical Attack Power +π‘₯% (Not overlapped) Bottom Piece
Party's Physical Defense Power +π‘₯% (Not overlapped) Bottom Piece
Party's Magical Defense Power +π‘₯% (Not overlapped) Bottom Piece
Party's Critical +π‘₯% (Not overlapped) Bottom Piece
Party's Maximize +π‘₯% (Not overlapped) Bottom Piece
Party's Additional Damage +π‘₯% (Not overlapped) Bottom Piece
Party's Damage Reduction +π‘₯% (Not overlapped) Bottom Piece
Party's Action Speed +π‘₯% (Not overlapped) Bottom Piece
All skill damage (Hyper Active/Wedding skill excluded) +π‘₯% (Dungeon) Gloves
Upon using Flexibility Skill, Flexibility Skill's Damage for 10 seconds +π‘₯% (5 Stacks) (Dungeon) (Not obtainable anymore) Gloves
Upon using Tenacity Skill, Tenacity Skill's Damage for 10 seconds +π‘₯% (5 Stacks) (Dungeon) (Not obtainable anymore) Gloves
Upon using Strength Skill, Strength Skill's Damage for 10 seconds +π‘₯% (5 Stacks) (Dungeon) (Not obtainable anymore) Gloves
Upon using Bravery Skill, Bravery Skill's Damage for 10 seconds +π‘₯% (5 Stacks) (Dungeon) (Not obtainable anymore) Gloves
Skill Cooldown Time after 10th attack -π‘₯% (Dungeon) Armor only
Flexibility Skill Cooldown Time -π‘₯% (Max 20%) (Dungeon) Armor only
Tenacity Skill Cooldown Time -π‘₯% (Max 20%) (Dungeon) Armor only
Strength Skill Cooldown Time -π‘₯% (Max 20%) (Dungeon) Armor only
Bravery Skill Cooldown Time -π‘₯% (Max 20%) (Dungeon) Armor only
Ignores Physical Defense Power π‘₯% (Max 20%) (Dungeon) -
Ignores Magical Defense Power π‘₯% (Max 20%) (Dungeon) -
MP Cost - π‘₯% (Max: 35%) (Dungeon) -
Recovery Item Effect +π‘₯% (Dungeon) -
Item Drop Rate +π‘₯% (Dungeon) -
Debuff Effect Duration -π‘₯% (Dungeon) -
Damage upon attacking an enemy with 30% HP or less +π‘₯% (Dungeon) -
Damage received when 30% HP or less -π‘₯% (Dungeon) -
Skill Cooldown Time upon defeating a Supreme Monster -π‘₯% (Dungeon) -
Damage dealt to Boss Monsters +π‘₯% (Dungeon) -
Damage dealt by Boss Monsters -π‘₯% (Dungeon) -
Damage increase in proportion to HP lost +π‘₯% (Dungeon) -